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author | Melanie | 2013-07-18 10:08:10 +0100 |
---|---|---|
committer | Melanie | 2013-07-18 10:08:10 +0100 |
commit | 7830cc995471120892a24a39e86283774fa07c4c (patch) | |
tree | d3f46b4f3ce95bb8572511c6f12c9f8ca86922c8 /OpenSim/Region/CoreModules/Avatar | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Document obscure Groups config related to the user level required for creatin... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/UserAgentService.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
9 files changed, 41 insertions, 39 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 6d4c65d..b693f2d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -498,7 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
498 | 498 | ||
499 | protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) | 499 | protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) |
500 | { | 500 | { |
501 | m_log.DebugFormat("[FRIENDS]: Entering StatusNotify for {0}", userID); | 501 | //m_log.DebugFormat("[FRIENDS]: Entering StatusNotify for {0}", userID); |
502 | 502 | ||
503 | List<string> friendStringIds = friendList.ConvertAll<string>(friend => friend.Friend); | 503 | List<string> friendStringIds = friendList.ConvertAll<string>(friend => friend.Friend); |
504 | List<string> remoteFriendStringIds = new List<string>(); | 504 | List<string> remoteFriendStringIds = new List<string>(); |
@@ -527,15 +527,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
527 | // let's guard against sessions-gone-bad | 527 | // let's guard against sessions-gone-bad |
528 | if (friendSession != null && friendSession.RegionID != UUID.Zero) | 528 | if (friendSession != null && friendSession.RegionID != UUID.Zero) |
529 | { | 529 | { |
530 | m_log.DebugFormat("[FRIENDS]: Get region {0}", friendSession.RegionID); | 530 | //m_log.DebugFormat("[FRIENDS]: Get region {0}", friendSession.RegionID); |
531 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); | 531 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); |
532 | if (region != null) | 532 | if (region != null) |
533 | { | 533 | { |
534 | m_FriendsSimConnector.StatusNotify(region, userID, friendSession.UserID, online); | 534 | m_FriendsSimConnector.StatusNotify(region, userID, friendSession.UserID, online); |
535 | } | 535 | } |
536 | } | 536 | } |
537 | else | 537 | //else |
538 | m_log.DebugFormat("[FRIENDS]: friend session is null or the region is UUID.Zero"); | 538 | // m_log.DebugFormat("[FRIENDS]: friend session is null or the region is UUID.Zero"); |
539 | } | 539 | } |
540 | } | 540 | } |
541 | 541 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs index 08196f1..2116605 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
54 | m_FriendsModule = fmodule; | 54 | m_FriendsModule = fmodule; |
55 | } | 55 | } |
56 | 56 | ||
57 | public override byte[] Handle( | 57 | protected override byte[] ProcessRequest( |
58 | string path, Stream requestData, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 58 | string path, Stream requestData, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
59 | { | 59 | { |
60 | StreamReader sr = new StreamReader(requestData); | 60 | StreamReader sr = new StreamReader(requestData); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs index a456009..d00945e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs | |||
@@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
252 | 252 | ||
253 | protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) | 253 | protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) |
254 | { | 254 | { |
255 | m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID); | 255 | //m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID); |
256 | 256 | ||
257 | // First, let's divide the friends on a per-domain basis | 257 | // First, let's divide the friends on a per-domain basis |
258 | Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>(); | 258 | Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>(); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 5b12ecb..6b14fa6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -125,9 +125,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
125 | { | 125 | { |
126 | string uri = "/CAPS/" + UUID.Random(); | 126 | string uri = "/CAPS/" + UUID.Random(); |
127 | 127 | ||
128 | caps.RegisterHandler("UntrustedSimulatorMessage", | 128 | caps.RegisterHandler( |
129 | new RestStreamHandler("POST", uri, | 129 | "UntrustedSimulatorMessage", |
130 | HandleUntrustedSimulatorMessage)); | 130 | new RestStreamHandler("POST", uri, HandleUntrustedSimulatorMessage, "UntrustedSimulatorMessage", null)); |
131 | } | 131 | } |
132 | 132 | ||
133 | private string HandleUntrustedSimulatorMessage(string request, | 133 | private string HandleUntrustedSimulatorMessage(string request, |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 659b178..d56e469 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -67,10 +67,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
67 | /// </summary> | 67 | /// </summary> |
68 | protected bool m_merge; | 68 | protected bool m_merge; |
69 | 69 | ||
70 | /// <value> | 70 | protected IInventoryService m_InventoryService; |
71 | /// We only use this to request modules | 71 | protected IAssetService m_AssetService; |
72 | /// </value> | 72 | protected IUserAccountService m_UserAccountService; |
73 | protected Scene m_scene; | ||
74 | 73 | ||
75 | /// <value> | 74 | /// <value> |
76 | /// The stream from which the inventory archive will be loaded. | 75 | /// The stream from which the inventory archive will be loaded. |
@@ -118,9 +117,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
118 | protected Dictionary<UUID, UUID> m_creatorIdForAssetId = new Dictionary<UUID, UUID>(); | 117 | protected Dictionary<UUID, UUID> m_creatorIdForAssetId = new Dictionary<UUID, UUID>(); |
119 | 118 | ||
120 | public InventoryArchiveReadRequest( | 119 | public InventoryArchiveReadRequest( |
121 | Scene scene, UserAccount userInfo, string invPath, string loadPath, bool merge) | 120 | IInventoryService inv, IAssetService assets, IUserAccountService uacc, UserAccount userInfo, string invPath, string loadPath, bool merge) |
122 | : this( | 121 | : this( |
123 | scene, | 122 | inv, |
123 | assets, | ||
124 | uacc, | ||
124 | userInfo, | 125 | userInfo, |
125 | invPath, | 126 | invPath, |
126 | new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress), | 127 | new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress), |
@@ -129,9 +130,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
129 | } | 130 | } |
130 | 131 | ||
131 | public InventoryArchiveReadRequest( | 132 | public InventoryArchiveReadRequest( |
132 | Scene scene, UserAccount userInfo, string invPath, Stream loadStream, bool merge) | 133 | IInventoryService inv, IAssetService assets, IUserAccountService uacc, UserAccount userInfo, string invPath, Stream loadStream, bool merge) |
133 | { | 134 | { |
134 | m_scene = scene; | 135 | m_InventoryService = inv; |
136 | m_AssetService = assets; | ||
137 | m_UserAccountService = uacc; | ||
135 | m_merge = merge; | 138 | m_merge = merge; |
136 | m_userInfo = userInfo; | 139 | m_userInfo = userInfo; |
137 | m_invPath = invPath; | 140 | m_invPath = invPath; |
@@ -162,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
162 | 165 | ||
163 | List<InventoryFolderBase> folderCandidates | 166 | List<InventoryFolderBase> folderCandidates |
164 | = InventoryArchiveUtils.FindFoldersByPath( | 167 | = InventoryArchiveUtils.FindFoldersByPath( |
165 | m_scene.InventoryService, m_userInfo.PrincipalID, m_invPath); | 168 | m_InventoryService, m_userInfo.PrincipalID, m_invPath); |
166 | 169 | ||
167 | if (folderCandidates.Count == 0) | 170 | if (folderCandidates.Count == 0) |
168 | { | 171 | { |
@@ -297,7 +300,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
297 | string plainPath = ArchiveConstants.ExtractPlainPathFromIarPath(archivePath); | 300 | string plainPath = ArchiveConstants.ExtractPlainPathFromIarPath(archivePath); |
298 | List<InventoryFolderBase> folderCandidates | 301 | List<InventoryFolderBase> folderCandidates |
299 | = InventoryArchiveUtils.FindFoldersByPath( | 302 | = InventoryArchiveUtils.FindFoldersByPath( |
300 | m_scene.InventoryService, m_userInfo.PrincipalID, plainPath); | 303 | m_InventoryService, m_userInfo.PrincipalID, plainPath); |
301 | 304 | ||
302 | if (folderCandidates.Count != 0) | 305 | if (folderCandidates.Count != 0) |
303 | { | 306 | { |
@@ -380,7 +383,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
380 | = new InventoryFolderBase( | 383 | = new InventoryFolderBase( |
381 | newFolderId, newFolderName, m_userInfo.PrincipalID, | 384 | newFolderId, newFolderName, m_userInfo.PrincipalID, |
382 | (short)AssetType.Unknown, destFolder.ID, 1); | 385 | (short)AssetType.Unknown, destFolder.ID, 1); |
383 | m_scene.InventoryService.AddFolder(destFolder); | 386 | m_InventoryService.AddFolder(destFolder); |
384 | 387 | ||
385 | // Record that we have now created this folder | 388 | // Record that we have now created this folder |
386 | iarPathExisting += rawDirsToCreate[i] + "/"; | 389 | iarPathExisting += rawDirsToCreate[i] + "/"; |
@@ -406,7 +409,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
406 | // Don't use the item ID that's in the file | 409 | // Don't use the item ID that's in the file |
407 | item.ID = UUID.Random(); | 410 | item.ID = UUID.Random(); |
408 | 411 | ||
409 | UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); | 412 | UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_UserAccountService); |
410 | if (UUID.Zero != ospResolvedId) // The user exists in this grid | 413 | if (UUID.Zero != ospResolvedId) // The user exists in this grid |
411 | { | 414 | { |
412 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); | 415 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); |
@@ -436,7 +439,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
436 | // relying on native tar tools. | 439 | // relying on native tar tools. |
437 | m_creatorIdForAssetId[item.AssetID] = item.CreatorIdAsUuid; | 440 | m_creatorIdForAssetId[item.AssetID] = item.CreatorIdAsUuid; |
438 | 441 | ||
439 | m_scene.AddInventoryItem(item); | 442 | if (!m_InventoryService.AddItem(item)) |
443 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Unable to save item {0} in folder {1}", item.Name, item.Folder); | ||
440 | 444 | ||
441 | return item; | 445 | return item; |
442 | } | 446 | } |
@@ -533,7 +537,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
533 | AssetBase asset = new AssetBase(assetId, "From IAR", assetType, UUID.Zero.ToString()); | 537 | AssetBase asset = new AssetBase(assetId, "From IAR", assetType, UUID.Zero.ToString()); |
534 | asset.Data = data; | 538 | asset.Data = data; |
535 | 539 | ||
536 | m_scene.AssetService.Store(asset); | 540 | m_AssetService.Store(asset); |
537 | 541 | ||
538 | return true; | 542 | return true; |
539 | } | 543 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index f4f9e2d..cef6177 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -294,7 +294,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
294 | 294 | ||
295 | try | 295 | try |
296 | { | 296 | { |
297 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream, merge); | 297 | request = new InventoryArchiveReadRequest(m_aScene.InventoryService, m_aScene.AssetService, m_aScene.UserAccountService, userInfo, invPath, loadStream, merge); |
298 | } | 298 | } |
299 | catch (EntryPointNotFoundException e) | 299 | catch (EntryPointNotFoundException e) |
300 | { | 300 | { |
@@ -342,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
342 | 342 | ||
343 | try | 343 | try |
344 | { | 344 | { |
345 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath, merge); | 345 | request = new InventoryArchiveReadRequest(m_aScene.InventoryService, m_aScene.AssetService, m_aScene.UserAccountService, userInfo, invPath, loadPath, merge); |
346 | } | 346 | } |
347 | catch (EntryPointNotFoundException e) | 347 | catch (EntryPointNotFoundException e) |
348 | { | 348 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs index 95f562e..08f199a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs | |||
@@ -229,7 +229,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
229 | 229 | ||
230 | { | 230 | { |
231 | // Test replication of path1 | 231 | // Test replication of path1 |
232 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) | 232 | new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false) |
233 | .ReplicateArchivePathToUserInventory( | 233 | .ReplicateArchivePathToUserInventory( |
234 | iarPath1, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | 234 | iarPath1, scene.InventoryService.GetRootFolder(ua1.PrincipalID), |
235 | foldersCreated, nodesLoaded); | 235 | foldersCreated, nodesLoaded); |
@@ -246,7 +246,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
246 | 246 | ||
247 | { | 247 | { |
248 | // Test replication of path2 | 248 | // Test replication of path2 |
249 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) | 249 | new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false) |
250 | .ReplicateArchivePathToUserInventory( | 250 | .ReplicateArchivePathToUserInventory( |
251 | iarPath2, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | 251 | iarPath2, scene.InventoryService.GetRootFolder(ua1.PrincipalID), |
252 | foldersCreated, nodesLoaded); | 252 | foldersCreated, nodesLoaded); |
@@ -291,8 +291,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
291 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | 291 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); |
292 | 292 | ||
293 | string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); | 293 | string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); |
294 | 294 | ||
295 | new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) | 295 | new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false) |
296 | .ReplicateArchivePathToUserInventory( | 296 | .ReplicateArchivePathToUserInventory( |
297 | itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | 297 | itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), |
298 | new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); | 298 | new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); |
@@ -342,8 +342,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
342 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | 342 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); |
343 | 343 | ||
344 | string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); | 344 | string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); |
345 | 345 | ||
346 | new InventoryArchiveReadRequest(scene, ua1, folder1ExistingName, (Stream)null, true) | 346 | new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, folder1ExistingName, (Stream)null, true) |
347 | .ReplicateArchivePathToUserInventory( | 347 | .ReplicateArchivePathToUserInventory( |
348 | itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), | 348 | itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), |
349 | new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); | 349 | new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs index 5e7e24c..b85739e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
86 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | 86 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); |
87 | 87 | ||
88 | InventoryArchiveReadRequest iarr | 88 | InventoryArchiveReadRequest iarr |
89 | = new InventoryArchiveReadRequest(null, null, null, (Stream)null, false); | 89 | = new InventoryArchiveReadRequest(null, null, null, null, null, (Stream)null, false); |
90 | iarr.LoadControlFile(filePath, data); | 90 | iarr.LoadControlFile(filePath, data); |
91 | 91 | ||
92 | Assert.That(iarr.ControlFileLoaded, Is.True); | 92 | Assert.That(iarr.ControlFileLoaded, Is.True); |
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index 161f160..c04098c 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs | |||
@@ -173,7 +173,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
173 | if(obj.PresenceType == PresenceType.Npc) | 173 | if(obj.PresenceType == PresenceType.Npc) |
174 | return; | 174 | return; |
175 | 175 | ||
176 | GetImageAssets(((IScenePresence)obj).UUID); | 176 | Util.FireAndForget(delegate |
177 | { | ||
178 | GetImageAssets(((IScenePresence)obj).UUID); | ||
179 | }); | ||
177 | } | 180 | } |
178 | 181 | ||
179 | /// <summary> | 182 | /// <summary> |
@@ -1044,12 +1047,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
1044 | { | 1047 | { |
1045 | OSDString assetId = (OSDString)asset; | 1048 | OSDString assetId = (OSDString)asset; |
1046 | 1049 | ||
1047 | Scene.AssetService.Get(string.Format("{0}/{1}",assetServerURI, assetId.AsString()), this, | 1050 | Scene.AssetService.Get(string.Format("{0}/{1}",assetServerURI, assetId.AsString())); |
1048 | delegate (string assetID, Object s, AssetBase a) | ||
1049 | { | ||
1050 | // m_log.DebugFormat("[PROFILES]: Getting Image Assets {0}", assetID); | ||
1051 | return; | ||
1052 | }); | ||
1053 | } | 1051 | } |
1054 | return true; | 1052 | return true; |
1055 | } | 1053 | } |