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authorMelanie2011-11-04 01:18:37 +0000
committerMelanie2011-11-04 01:18:37 +0000
commit24235006f473cec56213705ce70df781cf9bcbc1 (patch)
tree7d0e75978d48272827c3f03f087bf79658dd16cf /OpenSim/Region/CoreModules/Avatar
parentMerge branch 'master' into bigmerge (diff)
parentRename ForEachAvatar back to ForEachScenePresence. The other changes (diff)
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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/CoreModules/LightShare/LightShareModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs14
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs8
2 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index b16ca53..4d8fb90 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
45 private const int DEBUG_CHANNEL = 2147483647; 45 private const int DEBUG_CHANNEL = 2147483647;
46 46
47 private bool m_enabled = true; 47 private bool m_enabled = true;
48 private int m_saydistance = 30; 48 private int m_saydistance = 20;
49 private int m_shoutdistance = 100; 49 private int m_shoutdistance = 100;
50 private int m_whisperdistance = 10; 50 private int m_whisperdistance = 10;
51 private List<Scene> m_scenes = new List<Scene>(); 51 private List<Scene> m_scenes = new List<Scene>();
@@ -242,7 +242,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
242 242
243 foreach (Scene s in m_scenes) 243 foreach (Scene s in m_scenes)
244 { 244 {
245 s.ForEachScenePresence( 245 // This should use ForEachClient, but clients don't have a position.
246 // If camera is moved into client, then camera position can be used
247 s.ForEachRootScenePresence(
246 delegate(ScenePresence presence) 248 delegate(ScenePresence presence)
247 { 249 {
248 ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); 250 ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
@@ -306,12 +308,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
306 308
307 if (c.Scene != null) 309 if (c.Scene != null)
308 { 310 {
309 ((Scene)c.Scene).ForEachRootScenePresence 311 ((Scene)c.Scene).ForEachRootClient
310 ( 312 (
311 delegate(ScenePresence presence) 313 delegate(IClientAPI client)
312 { 314 {
313 IClientAPI client = presence.ControllingClient;
314
315 // don't forward SayOwner chat from objects to 315 // don't forward SayOwner chat from objects to
316 // non-owner agents 316 // non-owner agents
317 if ((c.Type == ChatTypeEnum.Owner) && 317 if ((c.Type == ChatTypeEnum.Owner) &&
@@ -321,7 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
321 321
322 client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, 322 client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID,
323 (byte)sourceType, (byte)ChatAudibleLevel.Fully); 323 (byte)sourceType, (byte)ChatAudibleLevel.Fully);
324 receiverIDs.Add(presence.UUID); 324 receiverIDs.Add(client.AgentId);
325 } 325 }
326 ); 326 );
327 (c.Scene as Scene).EventManager.TriggerOnChatToClients( 327 (c.Scene as Scene).EventManager.TriggerOnChatToClients(
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
index 00556c4..bb2cd1f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
@@ -98,9 +98,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
98 98
99 public void SendGeneralAlert(string message) 99 public void SendGeneralAlert(string message)
100 { 100 {
101 m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) 101 m_scene.ForEachRootClient(delegate(IClientAPI client)
102 { 102 {
103 presence.ControllingClient.SendAlertMessage(message); 103 client.SendAlertMessage(message);
104 }); 104 });
105 } 105 }
106 106
@@ -162,9 +162,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
162 public void SendNotificationToUsersInRegion( 162 public void SendNotificationToUsersInRegion(
163 UUID fromAvatarID, string fromAvatarName, string message) 163 UUID fromAvatarID, string fromAvatarName, string message)
164 { 164 {
165 m_scene.ForEachRootScenePresence(delegate(ScenePresence presence) 165 m_scene.ForEachRootClient(delegate(IClientAPI client)
166 { 166 {
167 presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message); 167 client.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
168 }); 168 });
169 } 169 }
170 170