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authorJustin Clark-Casey (justincc)2010-02-12 23:13:35 +0000
committerJustin Clark-Casey (justincc)2010-02-12 23:13:35 +0000
commit00800c59d35662d65aeb61a17de0d56fa6196509 (patch)
tree594c2eefcf1806392d6c00cb86cf3b764f1d9f1c /OpenSim/Region/Communications/OGS1
parentminor: remove completely commented out and unused class (diff)
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Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
Diffstat (limited to 'OpenSim/Region/Communications/OGS1')
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs
index 776d5d1..cb1766a 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs
@@ -673,13 +673,13 @@ namespace OpenSim.Region.Communications.OGS1
673 else 673 else
674 userData.HomeRegionID = UUID.Zero; 674 userData.HomeRegionID = UUID.Zero;
675 userData.HomeLocation = 675 userData.HomeLocation =
676 new Vector3((float)Convert.ToDecimal((string)data["home_coordinates_x"]), 676 new Vector3((float)Convert.ToDecimal((string)data["home_coordinates_x"], Culture.NumberFormatInfo),
677 (float)Convert.ToDecimal((string)data["home_coordinates_y"]), 677 (float)Convert.ToDecimal((string)data["home_coordinates_y"], Culture.NumberFormatInfo),
678 (float)Convert.ToDecimal((string)data["home_coordinates_z"])); 678 (float)Convert.ToDecimal((string)data["home_coordinates_z"], Culture.NumberFormatInfo));
679 userData.HomeLookAt = 679 userData.HomeLookAt =
680 new Vector3((float)Convert.ToDecimal((string)data["home_look_x"]), 680 new Vector3((float)Convert.ToDecimal((string)data["home_look_x"], Culture.NumberFormatInfo),
681 (float)Convert.ToDecimal((string)data["home_look_y"]), 681 (float)Convert.ToDecimal((string)data["home_look_y"], Culture.NumberFormatInfo),
682 (float)Convert.ToDecimal((string)data["home_look_z"])); 682 (float)Convert.ToDecimal((string)data["home_look_z"], Culture.NumberFormatInfo));
683 if (data.Contains("user_flags")) 683 if (data.Contains("user_flags"))
684 userData.UserFlags = Convert.ToInt32((string)data["user_flags"]); 684 userData.UserFlags = Convert.ToInt32((string)data["user_flags"]);
685 if (data.Contains("god_level")) 685 if (data.Contains("god_level"))