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authorJustin Clarke Casey2007-12-15 19:42:23 +0000
committerJustin Clarke Casey2007-12-15 19:42:23 +0000
commitc63369017f0ac8e204f79978f20d5c2abdf5bef2 (patch)
tree97b26f9efc262bdf0d691e84bf19f2175124984b /OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
parent* Added support for multiple terrain blocks to be edited at the same time (diff)
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* Make inventory operations sync rather than async. This is to alleviate race conditions such as that in mantis #190
* Make inventory messages more verbose. Hopefully they aren't now too verbose * This may resolve some grid instability but it's likely there's much more out there.
Diffstat (limited to 'OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs')
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs37
1 files changed, 9 insertions, 28 deletions
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
index 4f5d9ab..709a227 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
@@ -117,45 +117,26 @@ namespace OpenSim.Region.Communications.OGS1
117 117
118 public void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) 118 public void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
119 { 119 {
120 try 120 SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, bool>(
121 { 121 "POST", _inventoryServerUrl + "/NewFolder/", folder);
122 RestObjectPoster.BeginPostObject<InventoryFolderBase>(_inventoryServerUrl + "/NewFolder/", folder);
123 }
124 catch (Exception)
125 {
126 }
127 } 122 }
128 123
129 public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder) 124 public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder)
130 { 125 {
131 try 126 SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, bool>(
132 { 127 "POST", _inventoryServerUrl + "/MoveFolder/", folder);
133 RestObjectPoster.BeginPostObject<InventoryFolderBase>(_inventoryServerUrl + "/MoveFolder/", folder);
134 }
135 catch (Exception)
136 {
137 }
138 } 128 }
129
139 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) 130 public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
140 { 131 {
141 try 132 SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
142 { 133 "POST", _inventoryServerUrl + "/NewItem/", item);
143 RestObjectPoster.BeginPostObject<InventoryItemBase>(_inventoryServerUrl + "/NewItem/", item);
144 }
145 catch (Exception)
146 {
147 }
148 } 134 }
149 135
150 public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) 136 public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
151 { 137 {
152 try 138 SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
153 { 139 "POST", _inventoryServerUrl + "/DeleteItem/", item);
154 RestObjectPoster.BeginPostObject<InventoryItemBase>(_inventoryServerUrl + "/DeleteItem/", item);
155 }
156 catch (Exception)
157 {
158 }
159 } 140 }
160 141
161 public void CreateNewUserInventory(LLUUID user) 142 public void CreateNewUserInventory(LLUUID user)