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author | Teravus Ovares | 2008-09-06 22:28:51 +0000 |
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committer | Teravus Ovares | 2008-09-06 22:28:51 +0000 |
commit | 3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe (patch) | |
tree | 78f306a05c126927d06936cd87ef9e6e0a1cdaf7 /OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs | |
parent | Mantis#1234. Thank you HomerHorwitz for a patch that: (diff) | |
download | opensim-SC-3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe.zip opensim-SC-3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe.tar.gz opensim-SC-3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe.tar.bz2 opensim-SC-3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe.tar.xz |
* This changes gridcomms types back to our home grown wholy controlled types.
* These are different types then the OMV types because changing them causes just about all grid comms to break. If these were the libOMV types, then libOMV couldn't change them ever again after that.. or we'd have a breakage whenever they changed them.
* This might introduce a map issue. Still checking it out.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs index 1f0c067..0195a58 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs | |||
@@ -202,13 +202,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
202 | } | 202 | } |
203 | 203 | ||
204 | 204 | ||
205 | public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, Vector3 position, bool isFlying) | 205 | public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, sLLVector3 position, bool isFlying) |
206 | { | 206 | { |
207 | try | 207 | try |
208 | { | 208 | { |
209 | return | 209 | return |
210 | InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new UUID(agentID), | 210 | InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new UUID(agentID), |
211 | position, | 211 | new Vector3(position.x, position.y, position.z), |
212 | isFlying); | 212 | isFlying); |
213 | } | 213 | } |
214 | catch (RemotingException e) | 214 | catch (RemotingException e) |
@@ -218,13 +218,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, Vector3 position, bool isPhysical) | 221 | public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, sLLVector3 position, bool isPhysical) |
222 | { | 222 | { |
223 | try | 223 | try |
224 | { | 224 | { |
225 | return | 225 | return |
226 | InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new UUID(SceneObjectGroupID), | 226 | InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new UUID(SceneObjectGroupID), |
227 | position, | 227 | new Vector3(position.x, position.y, position.z), |
228 | isPhysical); | 228 | isPhysical); |
229 | } | 229 | } |
230 | catch (RemotingException e) | 230 | catch (RemotingException e) |