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author | Justin Clarke Casey | 2009-01-06 17:27:04 +0000 |
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committer | Justin Clarke Casey | 2009-01-06 17:27:04 +0000 |
commit | b1c2cb3d8206b845a26fe04371dc1a1a6b2cbec2 (patch) | |
tree | a8b3e4dc31294e0d9507dcdbd0bfae5e1a42145c /OpenSim/Region/Communications/Local/LocalLoginService.cs | |
parent | * Remove unused CAPSService (diff) | |
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* minor: Move GetRandomCapsPath() to a CapsUtil class
Diffstat (limited to 'OpenSim/Region/Communications/Local/LocalLoginService.cs')
-rw-r--r-- | OpenSim/Region/Communications/Local/LocalLoginService.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index e68398b..f3f3434 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs | |||
@@ -35,6 +35,7 @@ using log4net; | |||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
37 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
38 | using OpenSim.Framework.Communications.Capabilities; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.Communications.Local | 40 | namespace OpenSim.Region.Communications.Local |
40 | { | 41 | { |
@@ -295,7 +296,7 @@ namespace OpenSim.Region.Communications.Local | |||
295 | response.RegionX = regionInfo.RegionLocX; | 296 | response.RegionX = regionInfo.RegionLocX; |
296 | response.RegionY = regionInfo.RegionLocY; | 297 | response.RegionY = regionInfo.RegionLocY; |
297 | 298 | ||
298 | string capsPath = Util.GetRandomCapsPath(); | 299 | string capsPath = CapsUtil.GetRandomCapsPath(); |
299 | 300 | ||
300 | // Don't use the following! It Fails for logging into any region not on the same port as the http server! | 301 | // Don't use the following! It Fails for logging into any region not on the same port as the http server! |
301 | // Kept here so it doesn't happen again! | 302 | // Kept here so it doesn't happen again! |