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authorSean Dague2007-10-05 15:45:45 +0000
committerSean Dague2007-10-05 15:45:45 +0000
commitc3d8f1f4253f72484100394940e62f2912cbc4ff (patch)
tree8a9f237ed3c1140b4059ec121e0d4ede82eae416 /OpenSim/Region/Communications/Local/LocalLoginService.cs
parent* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of... (diff)
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getting all our line endings consistant again
Diffstat (limited to 'OpenSim/Region/Communications/Local/LocalLoginService.cs')
-rw-r--r--OpenSim/Region/Communications/Local/LocalLoginService.cs346
1 files changed, 173 insertions, 173 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index 6829598..6ad39b0 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -1,173 +1,173 @@
1using System; 1using System;
2using System.Collections; 2using System.Collections;
3using System.Collections.Generic; 3using System.Collections.Generic;
4using libsecondlife; 4using libsecondlife;
5using OpenSim.Framework.Communications; 5using OpenSim.Framework.Communications;
6using OpenSim.Framework.Types; 6using OpenSim.Framework.Types;
7using OpenSim.Framework.UserManagement; 7using OpenSim.Framework.UserManagement;
8using OpenSim.Framework.Utilities; 8using OpenSim.Framework.Utilities;
9using OpenSim.Framework.Inventory; 9using OpenSim.Framework.Inventory;
10 10
11namespace OpenSim.Region.Communications.Local 11namespace OpenSim.Region.Communications.Local
12{ 12{
13 public delegate void LoginToRegionEvent(ulong regionHandle, Login login); 13 public delegate void LoginToRegionEvent(ulong regionHandle, Login login);
14 14
15 public class LocalLoginService : LoginService 15 public class LocalLoginService : LoginService
16 { 16 {
17 private CommunicationsLocal m_Parent; 17 private CommunicationsLocal m_Parent;
18 18
19 private NetworkServersInfo serversInfo; 19 private NetworkServersInfo serversInfo;
20 private uint defaultHomeX; 20 private uint defaultHomeX;
21 private uint defaultHomeY; 21 private uint defaultHomeY;
22 private bool authUsers = false; 22 private bool authUsers = false;
23 23
24 public event LoginToRegionEvent OnLoginToRegion; 24 public event LoginToRegionEvent OnLoginToRegion;
25 25
26 public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate) 26 public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate)
27 : base(userManager, welcomeMess) 27 : base(userManager, welcomeMess)
28 { 28 {
29 m_Parent = parent; 29 m_Parent = parent;
30 this.serversInfo = serversInfo; 30 this.serversInfo = serversInfo;
31 defaultHomeX = this.serversInfo.DefaultHomeLocX; 31 defaultHomeX = this.serversInfo.DefaultHomeLocX;
32 defaultHomeY = this.serversInfo.DefaultHomeLocY; 32 defaultHomeY = this.serversInfo.DefaultHomeLocY;
33 this.authUsers = authenticate; 33 this.authUsers = authenticate;
34 } 34 }
35 35
36 36
37 public override UserProfileData GetTheUser(string firstname, string lastname) 37 public override UserProfileData GetTheUser(string firstname, string lastname)
38 { 38 {
39 UserProfileData profile = this.m_userManager.GetUserProfile(firstname, lastname); 39 UserProfileData profile = this.m_userManager.GetUserProfile(firstname, lastname);
40 if (profile != null) 40 if (profile != null)
41 { 41 {
42 42
43 return profile; 43 return profile;
44 } 44 }
45 45
46 if (!authUsers) 46 if (!authUsers)
47 { 47 {
48 //no current user account so make one 48 //no current user account so make one
49 Console.WriteLine("No User account found so creating a new one "); 49 Console.WriteLine("No User account found so creating a new one ");
50 this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY); 50 this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY);
51 51
52 profile = this.m_userManager.GetUserProfile(firstname, lastname); 52 profile = this.m_userManager.GetUserProfile(firstname, lastname);
53 if (profile != null) 53 if (profile != null)
54 { 54 {
55 m_Parent.InventoryService.CreateNewUserInventory(profile.UUID); 55 m_Parent.InventoryService.CreateNewUserInventory(profile.UUID);
56 } 56 }
57 57
58 return profile; 58 return profile;
59 } 59 }
60 return null; 60 return null;
61 } 61 }
62 62
63 public override bool AuthenticateUser(UserProfileData profile, string password) 63 public override bool AuthenticateUser(UserProfileData profile, string password)
64 { 64 {
65 if (!authUsers) 65 if (!authUsers)
66 { 66 {
67 //for now we will accept any password in sandbox mode 67 //for now we will accept any password in sandbox mode
68 Console.WriteLine("authorising user"); 68 Console.WriteLine("authorising user");
69 return true; 69 return true;
70 } 70 }
71 else 71 else
72 { 72 {
73 Console.WriteLine("Authenticating " + profile.username + " " + profile.surname); 73 Console.WriteLine("Authenticating " + profile.username + " " + profile.surname);
74 74
75 password = password.Remove(0, 3); //remove $1$ 75 password = password.Remove(0, 3); //remove $1$
76 76
77 string s = Util.Md5Hash(password + ":" + profile.passwordSalt); 77 string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
78 78
79 return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase); 79 return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
80 } 80 }
81 } 81 }
82 82
83 public override void CustomiseResponse(LoginResponse response, UserProfileData theUser) 83 public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
84 { 84 {
85 ulong currentRegion = theUser.currentAgent.currentHandle; 85 ulong currentRegion = theUser.currentAgent.currentHandle;
86 RegionInfo reg = m_Parent.GridService.RequestNeighbourInfo(currentRegion); 86 RegionInfo reg = m_Parent.GridService.RequestNeighbourInfo(currentRegion);
87 87
88 if (reg != null) 88 if (reg != null)
89 { 89 {
90 response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " + 90 response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " +
91 "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + 91 "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
92 "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; 92 "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
93 string capsPath = Util.GetRandomCapsPath(); 93 string capsPath = Util.GetRandomCapsPath();
94 response.SimAddress = reg.ExternalEndPoint.Address.ToString(); 94 response.SimAddress = reg.ExternalEndPoint.Address.ToString();
95 response.SimPort = (Int32)reg.ExternalEndPoint.Port; 95 response.SimPort = (Int32)reg.ExternalEndPoint.Port;
96 response.RegionX = reg.RegionLocX; 96 response.RegionX = reg.RegionLocX;
97 response.RegionY = reg.RegionLocY; 97 response.RegionY = reg.RegionLocY;
98 98
99 99
100 response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/"; 100 response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
101 // response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/"; 101 // response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
102 theUser.currentAgent.currentRegion = reg.SimUUID; 102 theUser.currentAgent.currentRegion = reg.SimUUID;
103 theUser.currentAgent.currentHandle = reg.RegionHandle; 103 theUser.currentAgent.currentHandle = reg.RegionHandle;
104 104
105 Login _login = new Login(); 105 Login _login = new Login();
106 //copy data to login object 106 //copy data to login object
107 _login.First = response.Firstname; 107 _login.First = response.Firstname;
108 _login.Last = response.Lastname; 108 _login.Last = response.Lastname;
109 _login.Agent = response.AgentID; 109 _login.Agent = response.AgentID;
110 _login.Session = response.SessionID; 110 _login.Session = response.SessionID;
111 _login.SecureSession = response.SecureSessionID; 111 _login.SecureSession = response.SecureSessionID;
112 _login.CircuitCode = (uint)response.CircuitCode; 112 _login.CircuitCode = (uint)response.CircuitCode;
113 _login.CapsPath = capsPath; 113 _login.CapsPath = capsPath;
114 114
115 if( OnLoginToRegion != null ) 115 if( OnLoginToRegion != null )
116 { 116 {
117 OnLoginToRegion(currentRegion, _login); 117 OnLoginToRegion(currentRegion, _login);
118 } 118 }
119 } 119 }
120 else 120 else
121 { 121 {
122 Console.WriteLine("not found region " + currentRegion); 122 Console.WriteLine("not found region " + currentRegion);
123 } 123 }
124 124
125 } 125 }
126 126
127 protected override InventoryData CreateInventoryData(LLUUID userID) 127 protected override InventoryData CreateInventoryData(LLUUID userID)
128 { 128 {
129 List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID); 129 List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
130 if (folders.Count > 0) 130 if (folders.Count > 0)
131 { 131 {
132 LLUUID rootID = LLUUID.Zero; 132 LLUUID rootID = LLUUID.Zero;
133 ArrayList AgentInventoryArray = new ArrayList(); 133 ArrayList AgentInventoryArray = new ArrayList();
134 Hashtable TempHash; 134 Hashtable TempHash;
135 foreach (InventoryFolderBase InvFolder in folders) 135 foreach (InventoryFolderBase InvFolder in folders)
136 { 136 {
137 if (InvFolder.parentID == LLUUID.Zero) 137 if (InvFolder.parentID == LLUUID.Zero)
138 { 138 {
139 rootID = InvFolder.folderID; 139 rootID = InvFolder.folderID;
140 } 140 }
141 TempHash = new Hashtable(); 141 TempHash = new Hashtable();
142 TempHash["name"] = InvFolder.name; 142 TempHash["name"] = InvFolder.name;
143 TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated(); 143 TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
144 TempHash["version"] = (Int32)InvFolder.version; 144 TempHash["version"] = (Int32)InvFolder.version;
145 TempHash["type_default"] = (Int32)InvFolder.type; 145 TempHash["type_default"] = (Int32)InvFolder.type;
146 TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated(); 146 TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
147 AgentInventoryArray.Add(TempHash); 147 AgentInventoryArray.Add(TempHash);
148 } 148 }
149 return new InventoryData(AgentInventoryArray, rootID); 149 return new InventoryData(AgentInventoryArray, rootID);
150 } 150 }
151 else 151 else
152 { 152 {
153 AgentInventory userInventory = new AgentInventory(); 153 AgentInventory userInventory = new AgentInventory();
154 userInventory.CreateRootFolder(userID, false); 154 userInventory.CreateRootFolder(userID, false);
155 155
156 ArrayList AgentInventoryArray = new ArrayList(); 156 ArrayList AgentInventoryArray = new ArrayList();
157 Hashtable TempHash; 157 Hashtable TempHash;
158 foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values) 158 foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
159 { 159 {
160 TempHash = new Hashtable(); 160 TempHash = new Hashtable();
161 TempHash["name"] = InvFolder.FolderName; 161 TempHash["name"] = InvFolder.FolderName;
162 TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); 162 TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
163 TempHash["version"] = (Int32)InvFolder.Version; 163 TempHash["version"] = (Int32)InvFolder.Version;
164 TempHash["type_default"] = (Int32)InvFolder.DefaultType; 164 TempHash["type_default"] = (Int32)InvFolder.DefaultType;
165 TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); 165 TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
166 AgentInventoryArray.Add(TempHash); 166 AgentInventoryArray.Add(TempHash);
167 } 167 }
168 168
169 return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID); 169 return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
170 } 170 }
171 } 171 }
172 } 172 }
173} 173}