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authorSean Dague2009-03-25 20:15:46 +0000
committerSean Dague2009-03-25 20:15:46 +0000
commit6323516a834b5f3dc8056b4107e216c341a42166 (patch)
tree28a8a27afa123a36fe697e12fb99ba9646197b0c /OpenSim/Region/Communications/Local/LocalBackEndServices.cs
parentiar: centralize user uuid gathering (diff)
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* Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later. ** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas ** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run ** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads ** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better. *** TODO: Set better VisualParams value then 150 to everything
Diffstat (limited to 'OpenSim/Region/Communications/Local/LocalBackEndServices.cs')
-rw-r--r--OpenSim/Region/Communications/Local/LocalBackEndServices.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs
index c52f825..2760b1e 100644
--- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs
+++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs
@@ -320,7 +320,7 @@ namespace OpenSim.Region.Communications.Local
320 else 320 else
321 { 321 {
322 m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); 322 m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname);
323 agent.Appearance = new AvatarAppearance(); 323 agent.Appearance = new AvatarAppearance(agent.AgentID);
324 } 324 }
325 325
326 TriggerExpectUser(regionHandle, agent); 326 TriggerExpectUser(regionHandle, agent);