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author | UbitUmarov | 2019-03-27 02:04:11 +0000 |
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committer | UbitUmarov | 2019-03-27 02:04:11 +0000 |
commit | 83fd05f13165477b82615c74a12f08b0a2bdfb05 (patch) | |
tree | 05af4bdfde91a78325e983380b9f75ff487979cb /OpenSim/Region/ClientStack | |
parent | we should be able to zeroencode compressedupdates (diff) | |
download | opensim-SC-83fd05f13165477b82615c74a12f08b0a2bdfb05.zip opensim-SC-83fd05f13165477b82615c74a12f08b0a2bdfb05.tar.gz opensim-SC-83fd05f13165477b82615c74a12f08b0a2bdfb05.tar.bz2 opensim-SC-83fd05f13165477b82615c74a12f08b0a2bdfb05.tar.xz |
timming issues on fast tp back to same region on new code
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 187b6fa..67c5e38 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -8931,9 +8931,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8931 | if(rsrpkt.AgentData.AgentID != m_agentId || rsrpkt.AgentData.SessionID != m_sessionId) | 8931 | if(rsrpkt.AgentData.AgentID != m_agentId || rsrpkt.AgentData.SessionID != m_sessionId) |
8932 | return false; | 8932 | return false; |
8933 | 8933 | ||
8934 | // regionHandSHake is a protocol message, but it is also seems to be the only way to update terrain textures | ||
8935 | // in last case this should be ignored. | ||
8936 | OnRegionHandShakeReply = null; | ||
8937 | if(m_supportViewerCache) | 8934 | if(m_supportViewerCache) |
8938 | m_viewerHandShakeFlags = rsrpkt.RegionInfo.Flags; | 8935 | m_viewerHandShakeFlags = rsrpkt.RegionInfo.Flags; |
8939 | else | 8936 | else |