diff options
author | Justin Clark-Casey (justincc) | 2012-10-12 00:21:45 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-12 00:21:45 +0100 |
commit | 8a402850ddbdd9497998774b646c8e0ae6ef1eb8 (patch) | |
tree | 2b3eec489e6a859e98799a67443140e097f87be0 /OpenSim/Region/ClientStack | |
parent | Fix build break by moving OpenSim.Framework.Console back below HttpServer in ... (diff) | |
download | opensim-SC-8a402850ddbdd9497998774b646c8e0ae6ef1eb8.zip opensim-SC-8a402850ddbdd9497998774b646c8e0ae6ef1eb8.tar.gz opensim-SC-8a402850ddbdd9497998774b646c8e0ae6ef1eb8.tar.bz2 opensim-SC-8a402850ddbdd9497998774b646c8e0ae6ef1eb8.tar.xz |
Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Packetpool code.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index dc88686..5f9face 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -4964,7 +4964,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4964 | Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.Y, -64.0f, 64.0f), data, pos); pos += 2; | 4964 | Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.Y, -64.0f, 64.0f), data, pos); pos += 2; |
4965 | Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.Z, -64.0f, 64.0f), data, pos); pos += 2; | 4965 | Utils.UInt16ToBytes(Utils.FloatToUInt16(angularVelocity.Z, -64.0f, 64.0f), data, pos); pos += 2; |
4966 | 4966 | ||
4967 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock block = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | 4967 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock block |
4968 | = PacketPool.Instance.GetDataBlock<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(); | ||
4969 | |||
4968 | block.Data = data; | 4970 | block.Data = data; |
4969 | 4971 | ||
4970 | if (textureEntry != null && textureEntry.Length > 0) | 4972 | if (textureEntry != null && textureEntry.Length > 0) |