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authormingchen2007-06-29 16:43:48 +0000
committermingchen2007-06-29 16:43:48 +0000
commit6b3777d3db323f2054aeff1ba4be3e78edef21b8 (patch)
tree0b1f014042ba261a986b359dc24ecfed4c4e42ea /OpenSim/Region/ClientStack
parent* just making sure build files are latest (diff)
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*Deleted Logger.cs from OpenSim.Framework
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj18
-rw-r--r--OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build12
2 files changed, 15 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj
index 3093eb0..2e1d8e2 100644
--- a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj
+++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj
@@ -122,34 +122,34 @@
122 </ProjectReference> 122 </ProjectReference>
123 </ItemGroup> 123 </ItemGroup>
124 <ItemGroup> 124 <ItemGroup>
125 <Compile Include="ClientStackNetworkHandler.cs"> 125 <Compile Include="ClientView.AgentAssetUpload.cs">
126 <SubType>Code</SubType> 126 <SubType>Code</SubType>
127 </Compile> 127 </Compile>
128 <Compile Include="ClientView.AgentAssetUpload.cs"> 128 <Compile Include="ClientStackNetworkHandler.cs">
129 <SubType>Code</SubType> 129 <SubType>Code</SubType>
130 </Compile> 130 </Compile>
131 <Compile Include="ClientView.API.cs"> 131 <Compile Include="PacketServer.cs">
132 <SubType>Code</SubType> 132 <SubType>Code</SubType>
133 </Compile> 133 </Compile>
134 <Compile Include="ClientView.cs"> 134 <Compile Include="UDPServer.cs">
135 <SubType>Code</SubType> 135 <SubType>Code</SubType>
136 </Compile> 136 </Compile>
137 <Compile Include="ClientView.PacketHandlers.cs"> 137 <Compile Include="ClientView.PacketHandlers.cs">
138 <SubType>Code</SubType> 138 <SubType>Code</SubType>
139 </Compile> 139 </Compile>
140 <Compile Include="ClientView.ProcessPackets.cs"> 140 <Compile Include="ClientView.API.cs">
141 <SubType>Code</SubType> 141 <SubType>Code</SubType>
142 </Compile> 142 </Compile>
143 <Compile Include="ClientViewBase.cs"> 143 <Compile Include="ClientView.ProcessPackets.cs">
144 <SubType>Code</SubType> 144 <SubType>Code</SubType>
145 </Compile> 145 </Compile>
146 <Compile Include="PacketServer.cs"> 146 <Compile Include="RegionApplicationBase.cs">
147 <SubType>Code</SubType> 147 <SubType>Code</SubType>
148 </Compile> 148 </Compile>
149 <Compile Include="RegionApplicationBase.cs"> 149 <Compile Include="ClientViewBase.cs">
150 <SubType>Code</SubType> 150 <SubType>Code</SubType>
151 </Compile> 151 </Compile>
152 <Compile Include="UDPServer.cs"> 152 <Compile Include="ClientView.cs">
153 <SubType>Code</SubType> 153 <SubType>Code</SubType>
154 </Compile> 154 </Compile>
155 <Compile Include="Assets\InventoryCache.cs"> 155 <Compile Include="Assets\InventoryCache.cs">
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
index f76a4c8..1c791d3 100644
--- a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
+++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build
@@ -11,16 +11,16 @@
11 <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > 11 <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="ClientStackNetworkHandler.cs" />
15 <include name="ClientView.AgentAssetUpload.cs" /> 14 <include name="ClientView.AgentAssetUpload.cs" />
16 <include name="ClientView.API.cs" /> 15 <include name="ClientStackNetworkHandler.cs" />
17 <include name="ClientView.cs" /> 16 <include name="PacketServer.cs" />
17 <include name="UDPServer.cs" />
18 <include name="ClientView.PacketHandlers.cs" /> 18 <include name="ClientView.PacketHandlers.cs" />
19 <include name="ClientView.API.cs" />
19 <include name="ClientView.ProcessPackets.cs" /> 20 <include name="ClientView.ProcessPackets.cs" />
20 <include name="ClientViewBase.cs" />
21 <include name="PacketServer.cs" />
22 <include name="RegionApplicationBase.cs" /> 21 <include name="RegionApplicationBase.cs" />
23 <include name="UDPServer.cs" /> 22 <include name="ClientViewBase.cs" />
23 <include name="ClientView.cs" />
24 <include name="Assets/InventoryCache.cs" /> 24 <include name="Assets/InventoryCache.cs" />
25 </sources> 25 </sources>
26 <references basedir="${project::get-base-directory()}"> 26 <references basedir="${project::get-base-directory()}">