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author | Justin Clark-Casey (justincc) | 2012-03-20 23:12:21 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-20 23:12:21 +0000 |
commit | 30b2a8c778d02926e038bc62977c4a4c9dbec5ee (patch) | |
tree | 0b35af969e4ac337cf4521d07b1f25765a5b3273 /OpenSim/Region/ClientStack | |
parent | reduce avatar verticle jump from the absurd 5 meter jump to a less (diff) | |
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Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
Update() now accepts a frames parameter which can control the number of frames updated.
-1 will update until shutdown.
The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs index fb94355..d76927b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
50 | m_regStatus = RegionStatus.Up; | 50 | m_regStatus = RegionStatus.Up; |
51 | } | 51 | } |
52 | 52 | ||
53 | public override void Update() {} | 53 | public override void Update(int frames) {} |
54 | public override void LoadWorldMap() {} | 54 | public override void LoadWorldMap() {} |
55 | 55 | ||
56 | public override ISceneAgent AddNewClient(IClientAPI client, PresenceType type) | 56 | public override ISceneAgent AddNewClient(IClientAPI client, PresenceType type) |