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author | Justin Clark-Casey (justincc) | 2012-06-25 21:08:19 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-06-25 21:08:19 +0100 |
commit | 5301648cff6b451fef4cca0baf8cda1bdb1455a6 (patch) | |
tree | 2877e517397265037c0342570a75757dc9462be0 /OpenSim/Region/ClientStack | |
parent | Fix script "Running" behavior (diff) | |
download | opensim-SC-5301648cff6b451fef4cca0baf8cda1bdb1455a6.zip opensim-SC-5301648cff6b451fef4cca0baf8cda1bdb1455a6.tar.gz opensim-SC-5301648cff6b451fef4cca0baf8cda1bdb1455a6.tar.bz2 opensim-SC-5301648cff6b451fef4cca0baf8cda1bdb1455a6.tar.xz |
In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment before changing properties for correct inventory serialization.
Serialization of attachments requires IsAttachment = false so that correct positions are serialized instead of avatar position.
However, doing this when a hud is still attached allows race conditions with update threads, resulting in hud artifacts on other viewers.
This change sets SOG.IsDeleted before serialization changes take place (IsDeleted itself is not a serialized property).
LLClientView then screens out any deleted SOGs before sending updates to viewers.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 33 |
1 files changed, 32 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 4cb7a3a..8874585 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -3808,6 +3808,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3808 | && part.ParentGroup.HasPrivateAttachmentPoint | 3808 | && part.ParentGroup.HasPrivateAttachmentPoint |
3809 | && part.ParentGroup.AttachedAvatar != AgentId) | 3809 | && part.ParentGroup.AttachedAvatar != AgentId) |
3810 | continue; | 3810 | continue; |
3811 | |||
3812 | // If the part has since been deleted, then drop the update. In the case of attachments, | ||
3813 | // this is to avoid spurious updates to other viewers since post-processing of attachments | ||
3814 | // has to change the IsAttachment flag for various reasons (which will end up in a pass | ||
3815 | // of the test above). | ||
3816 | // | ||
3817 | // Actual deletions (kills) happen in another method. | ||
3818 | if (part.ParentGroup.IsDeleted) | ||
3819 | continue; | ||
3811 | } | 3820 | } |
3812 | 3821 | ||
3813 | objectUpdateBlocks.Value.Add(updateBlock); | 3822 | objectUpdateBlocks.Value.Add(updateBlock); |
@@ -3815,7 +3824,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3815 | } | 3824 | } |
3816 | else if (!canUseImproved) | 3825 | else if (!canUseImproved) |
3817 | { | 3826 | { |
3818 | compressedUpdateBlocks.Value.Add(CreateCompressedUpdateBlock((SceneObjectPart)update.Entity, updateFlags)); | 3827 | SceneObjectPart part = (SceneObjectPart)update.Entity; |
3828 | ObjectUpdateCompressedPacket.ObjectDataBlock compressedBlock | ||
3829 | = CreateCompressedUpdateBlock(part, updateFlags); | ||
3830 | |||
3831 | // If the part has since been deleted, then drop the update. In the case of attachments, | ||
3832 | // this is to avoid spurious updates to other viewers since post-processing of attachments | ||
3833 | // has to change the IsAttachment flag for various reasons (which will end up in a pass | ||
3834 | // of the test above). | ||
3835 | // | ||
3836 | // Actual deletions (kills) happen in another method. | ||
3837 | if (part.ParentGroup.IsDeleted) | ||
3838 | continue; | ||
3839 | |||
3840 | compressedUpdateBlocks.Value.Add(compressedBlock); | ||
3819 | compressedUpdates.Value.Add(update); | 3841 | compressedUpdates.Value.Add(update); |
3820 | } | 3842 | } |
3821 | else | 3843 | else |
@@ -3842,6 +3864,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3842 | && part.ParentGroup.HasPrivateAttachmentPoint | 3864 | && part.ParentGroup.HasPrivateAttachmentPoint |
3843 | && part.ParentGroup.AttachedAvatar != AgentId) | 3865 | && part.ParentGroup.AttachedAvatar != AgentId) |
3844 | continue; | 3866 | continue; |
3867 | |||
3868 | // If the part has since been deleted, then drop the update. In the case of attachments, | ||
3869 | // this is to avoid spurious updates to other viewers since post-processing of attachments | ||
3870 | // has to change the IsAttachment flag for various reasons (which will end up in a pass | ||
3871 | // of the test above). | ||
3872 | // | ||
3873 | // Actual deletions (kills) happen in another method. | ||
3874 | if (part.ParentGroup.IsDeleted) | ||
3875 | continue; | ||
3845 | } | 3876 | } |
3846 | 3877 | ||
3847 | terseUpdateBlocks.Value.Add(terseUpdateBlock); | 3878 | terseUpdateBlocks.Value.Add(terseUpdateBlock); |