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authorMelanie2010-11-02 22:58:33 +0000
committerMelanie2010-11-02 22:58:33 +0000
commit26f12f479f17aef37451fb30f9b1de376c8676ac (patch)
treeecaf084da6ca491301450c0f8a8460a8b1dc981a /OpenSim/Region/ClientStack
parentMerge branch 'master' into careminster-presence-refactor (diff)
parentFix default club feet (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs22
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs12
2 files changed, 25 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index b532cd4..4c9011a 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3417,20 +3417,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3417 aw.AgentData.SerialNum = (uint)serial; 3417 aw.AgentData.SerialNum = (uint)serial;
3418 aw.AgentData.SessionID = m_sessionId; 3418 aw.AgentData.SessionID = m_sessionId;
3419 3419
3420 int count = 0;
3421 for (int i = 0; i < wearables.Length; i++)
3422 count += wearables[i].Count;
3423
3420 // TODO: don't create new blocks if recycling an old packet 3424 // TODO: don't create new blocks if recycling an old packet
3421 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; 3425 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[count];
3422 AgentWearablesUpdatePacket.WearableDataBlock awb; 3426 AgentWearablesUpdatePacket.WearableDataBlock awb;
3427 int idx = 0;
3423 for (int i = 0; i < wearables.Length; i++) 3428 for (int i = 0; i < wearables.Length; i++)
3424 { 3429 {
3425 awb = new AgentWearablesUpdatePacket.WearableDataBlock(); 3430 for (int j = 0; j < wearables[i].Count; j++)
3426 awb.WearableType = (byte)i; 3431 {
3427 awb.AssetID = wearables[i].AssetID; 3432 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
3428 awb.ItemID = wearables[i].ItemID; 3433 awb.WearableType = (byte)i;
3429 aw.WearableData[i] = awb; 3434 awb.AssetID = wearables[i][j].AssetID;
3435 awb.ItemID = wearables[i][j].ItemID;
3436 aw.WearableData[idx] = awb;
3437 idx++;
3430 3438
3431// m_log.DebugFormat( 3439// m_log.DebugFormat(
3432// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}", 3440// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
3433// awb.ItemID, awb.AssetID, i, Name); 3441// awb.ItemID, awb.AssetID, i, Name);
3442 }
3434 } 3443 }
3435 3444
3436 OutPacket(aw, ThrottleOutPacketType.Task); 3445 OutPacket(aw, ThrottleOutPacketType.Task);
@@ -5759,6 +5768,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5759 AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); 5768 AvatarWearingArgs wearingArgs = new AvatarWearingArgs();
5760 for (int i = 0; i < nowWearing.WearableData.Length; i++) 5769 for (int i = 0; i < nowWearing.WearableData.Length; i++)
5761 { 5770 {
5771 m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
5762 AvatarWearingArgs.Wearable wearable = 5772 AvatarWearingArgs.Wearable wearable =
5763 new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, 5773 new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID,
5764 nowWearing.WearableData[i].WearableType); 5774 nowWearing.WearableData[i].WearableType);
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index e2cda6d..b8c692f 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -183,7 +183,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
183 IConfig config = configSource.Configs["ClientStack.LindenUDP"]; 183 IConfig config = configSource.Configs["ClientStack.LindenUDP"];
184 if (config != null) 184 if (config != null)
185 { 185 {
186 m_asyncPacketHandling = config.GetBoolean("async_packet_handling", false); 186 m_asyncPacketHandling = config.GetBoolean("async_packet_handling", true);
187 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0); 187 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0);
188 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0); 188 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0);
189 189
@@ -615,8 +615,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
615 615
616 // UseCircuitCode handling 616 // UseCircuitCode handling
617 if (packet.Type == PacketType.UseCircuitCode) 617 if (packet.Type == PacketType.UseCircuitCode)
618 { 618 {
619 m_log.Debug("[LLUDPSERVER]: Handling UseCircuitCode packet from " + buffer.RemoteEndPoint);
620 object[] array = new object[] { buffer, packet }; 619 object[] array = new object[] { buffer, packet };
621 620
622 if (m_asyncPacketHandling) 621 if (m_asyncPacketHandling)
@@ -827,9 +826,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
827 826
828 private void HandleUseCircuitCode(object o) 827 private void HandleUseCircuitCode(object o)
829 { 828 {
829 DateTime startTime = DateTime.Now;
830 object[] array = (object[])o; 830 object[] array = (object[])o;
831 UDPPacketBuffer buffer = (UDPPacketBuffer)array[0]; 831 UDPPacketBuffer buffer = (UDPPacketBuffer)array[0];
832 UseCircuitCodePacket packet = (UseCircuitCodePacket)array[1]; 832 UseCircuitCodePacket packet = (UseCircuitCodePacket)array[1];
833
834 m_log.DebugFormat("[LLUDPSERVER]: Handling UseCircuitCode request from {0}", buffer.RemoteEndPoint);
833 835
834 IPEndPoint remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; 836 IPEndPoint remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint;
835 837
@@ -838,6 +840,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
838 840
839 // Acknowledge the UseCircuitCode packet 841 // Acknowledge the UseCircuitCode packet
840 SendAckImmediate(remoteEndPoint, packet.Header.Sequence); 842 SendAckImmediate(remoteEndPoint, packet.Header.Sequence);
843
844 m_log.DebugFormat(
845 "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
846 buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
841 } 847 }
842 848
843 private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber) 849 private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)