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authorJustin Clark-Casey (justincc)2012-06-12 01:23:40 +0100
committerJustin Clark-Casey (justincc)2012-06-12 01:25:09 +0100
commit8c7149063bce41cac6543757c7b917583f21ea90 (patch)
tree6fe9cee7b0eb9c2d174a0eec117c3f0f762d5e21 /OpenSim/Region/ClientStack
parentComment out the scene presence sitting debug log messages for now (diff)
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In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 74b9c6d..c4f167e 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -490,12 +490,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
490 /// </summary> 490 /// </summary>
491 public void Close() 491 public void Close()
492 { 492 {
493 IsActive = false;
494
493 m_log.DebugFormat( 495 m_log.DebugFormat(
494 "[CLIENT]: Close has been called for {0} attached to scene {1}", 496 "[CLIENT]: Close has been called for {0} attached to scene {1}",
495 Name, m_scene.RegionInfo.RegionName); 497 Name, m_scene.RegionInfo.RegionName);
496 498
497 IsActive = false;
498
499 // Shutdown the image manager 499 // Shutdown the image manager
500 ImageManager.Close(); 500 ImageManager.Close();
501 501