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authorMelanie2010-11-17 17:54:32 +0100
committerMelanie2010-11-17 18:20:24 +0000
commit43c270b5367a7bdc8f685213488fb4f3437ab89b (patch)
tree0772e048657c0b4de0cae3f77482290c997e0d55 /OpenSim/Region/ClientStack
parentPrevent leftover attachments from clogging up the pipes (diff)
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Fix gesture and viewer preview sounds not playing
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 8d85d1a..7851c4d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -6016,8 +6016,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6016 SoundTrigger handlerSoundTrigger = OnSoundTrigger; 6016 SoundTrigger handlerSoundTrigger = OnSoundTrigger;
6017 if (handlerSoundTrigger != null) 6017 if (handlerSoundTrigger != null)
6018 { 6018 {
6019 handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, 6019 // UUIDS are sent as zeroes by the client, substitute agent's id
6020 soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, 6020 handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, AgentId,
6021 AgentId, AgentId,
6021 soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, 6022 soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position,
6022 soundTriggerPacket.SoundData.Handle, 0); 6023 soundTriggerPacket.SoundData.Handle, 0);
6023 6024