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author | MW | 2007-08-30 13:47:04 +0000 |
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committer | MW | 2007-08-30 13:47:04 +0000 |
commit | e1505be97fbf71ac91e0747b7604c1bc7e54e1ed (patch) | |
tree | 85c830dedcba4b9d55c709aa9c0d6ca1ad06411d /OpenSim/Region/ClientStack | |
parent | default to sqlite for user storage. You will have to recreate (diff) | |
download | opensim-SC-e1505be97fbf71ac91e0747b7604c1bc7e54e1ed.zip opensim-SC-e1505be97fbf71ac91e0747b7604c1bc7e54e1ed.tar.gz opensim-SC-e1505be97fbf71ac91e0747b7604c1bc7e54e1ed.tar.bz2 opensim-SC-e1505be97fbf71ac91e0747b7604c1bc7e54e1ed.tar.xz |
Added some place holder classes for various modules.
Some work on the asset cache, can people please test this. including on one of the public systems so we can see if it causes problems with multiple users.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index 5e185ed..a35666d 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -197,7 +197,7 @@ namespace OpenSim.Region.ClientStack | |||
197 | { | 197 | { |
198 | if (AgentAni.AnimationList[i].StartAnim) | 198 | if (AgentAni.AnimationList[i].StartAnim) |
199 | { | 199 | { |
200 | 200 | ||
201 | if (OnStartAnim != null) | 201 | if (OnStartAnim != null) |
202 | { | 202 | { |
203 | OnStartAnim(this, AgentAni.AnimationList[i].AnimID, 1); | 203 | OnStartAnim(this, AgentAni.AnimationList[i].AnimID, 1); |
@@ -355,7 +355,9 @@ namespace OpenSim.Region.ClientStack | |||
355 | //Console.WriteLine("image request: " + Pack.ToString()); | 355 | //Console.WriteLine("image request: " + Pack.ToString()); |
356 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | 356 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) |
357 | { | 357 | { |
358 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet); | 358 | |
359 | // Console.WriteLine("image request of "+ imageRequest.RequestImage[i].Image+ " at discard level " + imageRequest.RequestImage[i].DiscardLevel); | ||
360 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet, imageRequest.RequestImage[i].DiscardLevel); | ||
359 | } | 361 | } |
360 | break; | 362 | break; |
361 | case PacketType.TransferRequest: | 363 | case PacketType.TransferRequest: |