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authorMelanie2009-11-04 23:54:19 +0000
committerMelanie2009-11-04 23:54:19 +0000
commit30a2411e5816b3e0aa421e4537e554aa640c060f (patch)
tree8ad154533c622440221c45a50b1ad7af7fa310c4 /OpenSim/Region/ClientStack
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Separate folder and item limit for UDP inventory packets. Folder limit is
now 6, as before, item limit is 5. This should avoid most, if not all, oversized packets.
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 2da6d98..70abe77 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1264,7 +1264,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1264 // 1264 //
1265 // for one example of this kind of thing. In fact, the Linden servers appear to only send about 1265 // for one example of this kind of thing. In fact, the Linden servers appear to only send about
1266 // 6 to 7 items at a time, so let's stick with 6 1266 // 6 to 7 items at a time, so let's stick with 6
1267 int MAX_ITEMS_PER_PACKET = 6; 1267 int MAX_ITEMS_PER_PACKET = 5;
1268 int MAX_FOLDERS_PER_PACKET = 6;
1268 1269
1269 int totalItems = fetchItems ? items.Count : 0; 1270 int totalItems = fetchItems ? items.Count : 0;
1270 int totalFolders = fetchFolders ? folders.Count : 0; 1271 int totalFolders = fetchFolders ? folders.Count : 0;
@@ -1287,8 +1288,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1287 if (currentPacket == null) // Start a new packet 1288 if (currentPacket == null) // Start a new packet
1288 { 1289 {
1289 foldersToSend = totalFolders - foldersSent; 1290 foldersToSend = totalFolders - foldersSent;
1290 if (foldersToSend > MAX_ITEMS_PER_PACKET) 1291 if (foldersToSend > MAX_FOLDERS_PER_PACKET)
1291 foldersToSend = MAX_ITEMS_PER_PACKET; 1292 foldersToSend = MAX_FOLDERS_PER_PACKET;
1292 1293
1293 if (foldersToSend == 0) 1294 if (foldersToSend == 0)
1294 { 1295 {
@@ -1301,7 +1302,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1301 } 1302 }
1302 1303
1303 if (foldersToSend-- > 0) 1304 if (foldersToSend-- > 0)
1304 currentPacket.FolderData[foldersSent % MAX_ITEMS_PER_PACKET] = CreateFolderDataBlock(folders[foldersSent++]); 1305 currentPacket.FolderData[foldersSent % MAX_FOLDERS_PER_PACKET] = CreateFolderDataBlock(folders[foldersSent++]);
1305 else if(itemsToSend-- > 0) 1306 else if(itemsToSend-- > 0)
1306 currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]); 1307 currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]);
1307 else 1308 else