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author | Teravus Ovares | 2008-05-14 23:15:25 +0000 |
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committer | Teravus Ovares | 2008-05-14 23:15:25 +0000 |
commit | 2a988f187ec4c743d6b269fc3a8fe32d84716f65 (patch) | |
tree | 728d7e4ef601ed0630b0a7f156c63512966603c0 /OpenSim/Region/ClientStack | |
parent | * Start recording as a statistic the number of times we start blocking repeti... (diff) | |
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* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
* The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 5e0e074..b16f74b 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -30,6 +30,7 @@ using System.Net; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | ||
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
35 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
@@ -99,12 +100,12 @@ namespace OpenSim.Region.ClientStack | |||
99 | protected abstract PhysicsScene GetPhysicsScene(); | 100 | protected abstract PhysicsScene GetPhysicsScene(); |
100 | protected abstract StorageManager CreateStorageManager(string connectionstring); | 101 | protected abstract StorageManager CreateStorageManager(string connectionstring); |
101 | 102 | ||
102 | protected PhysicsScene GetPhysicsScene(string engine, string meshEngine) | 103 | protected PhysicsScene GetPhysicsScene(string engine, string meshEngine, IConfigSource config) |
103 | { | 104 | { |
104 | PhysicsPluginManager physicsPluginManager; | 105 | PhysicsPluginManager physicsPluginManager; |
105 | physicsPluginManager = new PhysicsPluginManager(); | 106 | physicsPluginManager = new PhysicsPluginManager(); |
106 | physicsPluginManager.LoadPlugins(); | 107 | physicsPluginManager.LoadPlugins(); |
107 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine); | 108 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config); |
108 | } | 109 | } |
109 | 110 | ||
110 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) | 111 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) |