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authorMelanie2019-08-20 23:28:59 +0100
committerMelanie2019-08-20 23:28:59 +0100
commit0fd17c08ae642fac17b24dfad06c61cfe5739483 (patch)
tree4871c96eab2f5b118cb09d670a3a4ba024cf1210 /OpenSim/Region/ClientStack
parentchange PGSQL migration (diff)
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Massive console refactor. Greatly simplify interface.
Diffstat (limited to '')
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs11
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs82
2 files changed, 53 insertions, 40 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index 4e451b5..8ac348e 100644..100755
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -150,26 +150,27 @@ namespace OpenSim.Region.ClientStack.Linden
150 150
151 if (!(args.Length == 3 && int.TryParse(args[2], out debugLevel))) 151 if (!(args.Length == 3 && int.TryParse(args[2], out debugLevel)))
152 { 152 {
153 MainConsole.Instance.OutputFormat("Usage: debug eq [0|1|2]"); 153 MainConsole.Instance.Output("Usage: debug eq [0|1|2]");
154 } 154 }
155 else 155 else
156 { 156 {
157 DebugLevel = debugLevel; 157 DebugLevel = debugLevel;
158 MainConsole.Instance.OutputFormat( 158 MainConsole.Instance.Output(
159 "Set event queue debug level to {0} in {1}", DebugLevel, m_scene.RegionInfo.RegionName); 159 "Set event queue debug level to {0} in {1}", null, DebugLevel, m_scene.RegionInfo.RegionName);
160 } 160 }
161 } 161 }
162 162
163 protected void HandleShowEq(string module, string[] args) 163 protected void HandleShowEq(string module, string[] args)
164 { 164 {
165 MainConsole.Instance.OutputFormat("For scene {0}", m_scene.Name); 165 MainConsole.Instance.Output("For scene {0}", null, m_scene.Name);
166 166
167 lock (queues) 167 lock (queues)
168 { 168 {
169 foreach (KeyValuePair<UUID, Queue<OSD>> kvp in queues) 169 foreach (KeyValuePair<UUID, Queue<OSD>> kvp in queues)
170 { 170 {
171 MainConsole.Instance.OutputFormat( 171 MainConsole.Instance.Output(
172 "For agent {0} there are {1} messages queued for send.", 172 "For agent {0} there are {1} messages queued for send.",
173 null,
173 kvp.Key, kvp.Value.Count); 174 kvp.Key, kvp.Value.Count);
174 } 175 }
175 } 176 }
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
index a4d7eb9..be3c4b7 100644..100755
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs
@@ -222,7 +222,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
222 if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene) 222 if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
223 return; 223 return;
224 224
225 m_console.OutputFormat("Throttles for {0}", m_udpServer.Scene.Name); 225 m_console.Output("Throttles for {0}", null, m_udpServer.Scene.Name);
226 ConsoleDisplayList cdl = new ConsoleDisplayList(); 226 ConsoleDisplayList cdl = new ConsoleDisplayList();
227 cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled); 227 cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
228 228
@@ -238,7 +238,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
238 238
239 m_console.Output(cdl.ToString()); 239 m_console.Output(cdl.ToString());
240 240
241 m_console.OutputFormat("{0}\n", GetServerThrottlesReport(m_udpServer)); 241 m_console.Output("{0}\n", null, GetServerThrottlesReport(m_udpServer));
242 } 242 }
243 243
244 private string GetServerThrottlesReport(LLUDPServer udpServer) 244 private string GetServerThrottlesReport(LLUDPServer udpServer)
@@ -297,7 +297,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
297 297
298 if (args.Length != 7) 298 if (args.Length != 7)
299 { 299 {
300 MainConsole.Instance.OutputFormat("Usage: debug lludp data out <true|false> <avatar-first-name> <avatar-last-name>"); 300 MainConsole.Instance.Output("Usage: debug lludp data out <true|false> <avatar-first-name> <avatar-last-name>");
301 return; 301 return;
302 } 302 }
303 303
@@ -312,8 +312,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
312 { 312 {
313 if (sp.Firstname == firstName && sp.Lastname == lastName) 313 if (sp.Firstname == firstName && sp.Lastname == lastName)
314 { 314 {
315 MainConsole.Instance.OutputFormat( 315 MainConsole.Instance.Output(
316 "Data debug for {0} ({1}) set to {2} in {3}", 316 "Data debug for {0} ({1}) set to {2} in {3}",
317 null,
317 sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name); 318 sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
318 319
319 ((LLClientView)sp.ControllingClient).UDPClient.DebugDataOutLevel = level; 320 ((LLClientView)sp.ControllingClient).UDPClient.DebugDataOutLevel = level;
@@ -331,7 +332,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
331 332
332 if (!all && !one) 333 if (!all && !one)
333 { 334 {
334 MainConsole.Instance.OutputFormat( 335 MainConsole.Instance.Output(
335 "Usage: debug lludp throttles log <level> [<avatar-first-name> <avatar-last-name>]"); 336 "Usage: debug lludp throttles log <level> [<avatar-first-name> <avatar-last-name>]");
336 return; 337 return;
337 } 338 }
@@ -353,8 +354,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
353 { 354 {
354 if (all || (sp.Firstname == firstName && sp.Lastname == lastName)) 355 if (all || (sp.Firstname == firstName && sp.Lastname == lastName))
355 { 356 {
356 MainConsole.Instance.OutputFormat( 357 MainConsole.Instance.Output(
357 "Throttle log level for {0} ({1}) set to {2} in {3}", 358 "Throttle log level for {0} ({1}) set to {2} in {3}",
359 null,
358 sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name); 360 sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
359 361
360 ((LLClientView)sp.ControllingClient).UDPClient.ThrottleDebugLevel = level; 362 ((LLClientView)sp.ControllingClient).UDPClient.ThrottleDebugLevel = level;
@@ -372,7 +374,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
372 374
373 if (!all && !one) 375 if (!all && !one)
374 { 376 {
375 MainConsole.Instance.OutputFormat( 377 MainConsole.Instance.Output(
376 "Usage: debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]"); 378 "Usage: debug lludp throttles set <param> <value> [<avatar-first-name> <avatar-last-name>]");
377 return; 379 return;
378 } 380 }
@@ -399,8 +401,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
399 { 401 {
400 if (all || (sp.Firstname == firstName && sp.Lastname == lastName)) 402 if (all || (sp.Firstname == firstName && sp.Lastname == lastName))
401 { 403 {
402 MainConsole.Instance.OutputFormat( 404 MainConsole.Instance.Output(
403 "Setting param {0} to {1} for {2} ({3}) in {4}", 405 "Setting param {0} to {1} for {2} ({3}) in {4}",
406 null,
404 param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name); 407 param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
405 408
406 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 409 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@@ -422,8 +425,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
422 { 425 {
423 if (all || (sp.Firstname == firstName && sp.Lastname == lastName)) 426 if (all || (sp.Firstname == firstName && sp.Lastname == lastName))
424 { 427 {
425 MainConsole.Instance.OutputFormat( 428 MainConsole.Instance.Output(
426 "Setting param {0} to {1} for {2} ({3}) in {4}", 429 "Setting param {0} to {1} for {2} ({3}) in {4}",
430 null,
427 param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name); 431 param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
428 432
429 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 433 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@@ -443,8 +447,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
443 { 447 {
444 if (all || (sp.Firstname == firstName && sp.Lastname == lastName)) 448 if (all || (sp.Firstname == firstName && sp.Lastname == lastName))
445 { 449 {
446 MainConsole.Instance.OutputFormat( 450 MainConsole.Instance.Output(
447 "Setting param {0} to {1} for {2} ({3}) in {4}", 451 "Setting param {0} to {1} for {2} ({3}) in {4}",
452 null,
448 param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name); 453 param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
449 454
450 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 455 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@@ -464,7 +469,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
464 469
465 if (!all && !one) 470 if (!all && !one)
466 { 471 {
467 MainConsole.Instance.OutputFormat( 472 MainConsole.Instance.Output(
468 "Usage: debug lludp throttles get [<avatar-first-name> <avatar-last-name>]"); 473 "Usage: debug lludp throttles get [<avatar-first-name> <avatar-last-name>]");
469 return; 474 return;
470 } 475 }
@@ -482,8 +487,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
482 { 487 {
483 if (all || (sp.Firstname == firstName && sp.Lastname == lastName)) 488 if (all || (sp.Firstname == firstName && sp.Lastname == lastName))
484 { 489 {
485 m_console.OutputFormat( 490 m_console.Output(
486 "Status for {0} ({1}) in {2}", 491 "Status for {0} ({1}) in {2}",
492 null,
487 sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name); 493 sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
488 494
489 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient; 495 LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@@ -504,7 +510,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
504 if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene) 510 if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
505 return; 511 return;
506 512
507 m_console.OutputFormat("Debug settings for {0}", m_udpServer.Scene.Name); 513 m_console.Output("Debug settings for {0}", null, m_udpServer.Scene.Name);
508 ConsoleDisplayList cdl = new ConsoleDisplayList(); 514 ConsoleDisplayList cdl = new ConsoleDisplayList();
509 515
510 long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate; 516 long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate;
@@ -527,7 +533,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
527 533
528 if (args.Length != 5) 534 if (args.Length != 5)
529 { 535 {
530 MainConsole.Instance.OutputFormat("Usage: debug lludp set <param> <value>"); 536 MainConsole.Instance.Output("Usage: debug lludp set <param> <value>");
531 return; 537 return;
532 } 538 }
533 539
@@ -555,7 +561,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
555 return; 561 return;
556 } 562 }
557 563
558 m_console.OutputFormat("{0} set to {1} in {2}", param, rawValue, m_udpServer.Scene.Name); 564 m_console.Output("{0} set to {1} in {2}", null, param, rawValue, m_udpServer.Scene.Name);
559 } 565 }
560 566
561/* not in use, nothing to set/get from lludp 567/* not in use, nothing to set/get from lludp
@@ -632,7 +638,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
632 } 638 }
633 else 639 else
634 { 640 {
635 MainConsole.Instance.OutputFormat("ERROR: Cannot specify a user name when setting default/all logging level"); 641 MainConsole.Instance.Output("ERROR: Cannot specify a user name when setting default/all logging level");
636 return; 642 return;
637 } 643 }
638 } 644 }
@@ -646,16 +652,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
646 { 652 {
647 m_udpServer.DefaultClientPacketDebugLevel = newDebug; 653 m_udpServer.DefaultClientPacketDebugLevel = newDebug;
648 654
649 MainConsole.Instance.OutputFormat( 655 MainConsole.Instance.Output(
650 "Packet debug for {0} clients set to {1} in {2}", 656 "Packet debug for {0} clients set to {1} in {2}",
657 null,
651 (setAll ? "all" : "future"), m_udpServer.DefaultClientPacketDebugLevel, m_udpServer.Scene.Name); 658 (setAll ? "all" : "future"), m_udpServer.DefaultClientPacketDebugLevel, m_udpServer.Scene.Name);
652 659
653 if (setAll) 660 if (setAll)
654 { 661 {
655 m_udpServer.Scene.ForEachScenePresence(sp => 662 m_udpServer.Scene.ForEachScenePresence(sp =>
656 { 663 {
657 MainConsole.Instance.OutputFormat( 664 MainConsole.Instance.Output(
658 "Packet debug for {0} ({1}) set to {2} in {3}", 665 "Packet debug for {0} ({1}) set to {2} in {3}",
666 null,
659 sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name); 667 sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
660 668
661 sp.ControllingClient.DebugPacketLevel = newDebug; 669 sp.ControllingClient.DebugPacketLevel = newDebug;
@@ -668,8 +676,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
668 { 676 {
669 if (name == null || sp.Name == name) 677 if (name == null || sp.Name == name)
670 { 678 {
671 MainConsole.Instance.OutputFormat( 679 MainConsole.Instance.Output(
672 "Packet debug for {0} ({1}) set to {2} in {3}", 680 "Packet debug for {0} ({1}) set to {2} in {3}",
681 null,
673 sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name); 682 sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
674 683
675 sp.ControllingClient.DebugPacketLevel = newDebug; 684 sp.ControllingClient.DebugPacketLevel = newDebug;
@@ -701,8 +710,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
701 710
702 if (subCommand == "add") 711 if (subCommand == "add")
703 { 712 {
704 MainConsole.Instance.OutputFormat( 713 MainConsole.Instance.Output(
705 "Adding packet {0} to {1} drop list for all connections in {2}", 714 "Adding packet {0} to {1} drop list for all connections in {2}",
715 null,
706 direction, packetName, m_udpServer.Scene.Name); 716 direction, packetName, m_udpServer.Scene.Name);
707 717
708 m_udpServer.Scene.ForEachScenePresence( 718 m_udpServer.Scene.ForEachScenePresence(
@@ -719,8 +729,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
719 } 729 }
720 else if (subCommand == "remove") 730 else if (subCommand == "remove")
721 { 731 {
722 MainConsole.Instance.OutputFormat( 732 MainConsole.Instance.Output(
723 "Removing packet {0} from {1} drop list for all connections in {2}", 733 "Removing packet {0} from {1} drop list for all connections in {2}",
734 null,
724 direction, packetName, m_udpServer.Scene.Name); 735 direction, packetName, m_udpServer.Scene.Name);
725 736
726 m_udpServer.Scene.ForEachScenePresence( 737 m_udpServer.Scene.ForEachScenePresence(
@@ -784,8 +795,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
784 795
785 m_udpServer.DiscardInboundAgentUpdates = !m_udpServer.DiscardInboundAgentUpdates; 796 m_udpServer.DiscardInboundAgentUpdates = !m_udpServer.DiscardInboundAgentUpdates;
786 797
787 MainConsole.Instance.OutputFormat( 798 MainConsole.Instance.Output(
788 "Discard AgentUpdates now {0} for {1}", m_udpServer.DiscardInboundAgentUpdates, m_udpServer.Scene.Name); 799 "Discard AgentUpdates now {0} for {1}", null, m_udpServer.DiscardInboundAgentUpdates, m_udpServer.Scene.Name);
789 } 800 }
790 801
791 private void HandleStatusCommand(string module, string[] args) 802 private void HandleStatusCommand(string module, string[] args)
@@ -793,14 +804,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
793 if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene) 804 if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
794 return; 805 return;
795 806
796 MainConsole.Instance.OutputFormat( 807 MainConsole.Instance.Output(
797 "IN LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled"); 808 "IN LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
798 809
799 MainConsole.Instance.OutputFormat( 810 MainConsole.Instance.Output(
800 "OUT LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled"); 811 "OUT LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
801 812
802 MainConsole.Instance.OutputFormat( 813 MainConsole.Instance.Output(
803 "Packet debug level for new clients is {0}", m_udpServer.DefaultClientPacketDebugLevel); 814 "Packet debug level for new clients is {0}", null, m_udpServer.DefaultClientPacketDebugLevel);
804 } 815 }
805 816
806 private void HandleOqreCommand(string module, string[] args) 817 private void HandleOqreCommand(string module, string[] args)
@@ -819,24 +830,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
819 if (subCommand == "stop") 830 if (subCommand == "stop")
820 { 831 {
821 m_udpServer.OqrEngine.Stop(); 832 m_udpServer.OqrEngine.Stop();
822 MainConsole.Instance.OutputFormat("Stopped OQRE for {0}", m_udpServer.Scene.Name); 833 MainConsole.Instance.Output("Stopped OQRE for {0}", null, m_udpServer.Scene.Name);
823 } 834 }
824 else if (subCommand == "start") 835 else if (subCommand == "start")
825 { 836 {
826 m_udpServer.OqrEngine.Start(); 837 m_udpServer.OqrEngine.Start();
827 MainConsole.Instance.OutputFormat("Started OQRE for {0}", m_udpServer.Scene.Name); 838 MainConsole.Instance.Output("Started OQRE for {0}", null, m_udpServer.Scene.Name);
828 } 839 }
829 else if (subCommand == "status") 840 else if (subCommand == "status")
830 { 841 {
831 MainConsole.Instance.OutputFormat("OQRE in {0}", m_udpServer.Scene.Name); 842 MainConsole.Instance.Output("OQRE in {0}", null, m_udpServer.Scene.Name);
832 MainConsole.Instance.OutputFormat("Running: {0}", m_udpServer.OqrEngine.IsRunning); 843 MainConsole.Instance.Output("Running: {0}", null, m_udpServer.OqrEngine.IsRunning);
833 MainConsole.Instance.OutputFormat( 844 MainConsole.Instance.Output(
834 "Requests waiting: {0}", 845 "Requests waiting: {0}",
846 null,
835 m_udpServer.OqrEngine.IsRunning ? m_udpServer.OqrEngine.JobsWaiting.ToString() : "n/a"); 847 m_udpServer.OqrEngine.IsRunning ? m_udpServer.OqrEngine.JobsWaiting.ToString() : "n/a");
836 } 848 }
837 else 849 else
838 { 850 {
839 MainConsole.Instance.OutputFormat("Unrecognized OQRE subcommand {0}", subCommand); 851 MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", null, subCommand);
840 } 852 }
841 } 853 }
842 } 854 }