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author | UbitUmarov | 2012-02-11 17:48:49 +0000 |
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committer | UbitUmarov | 2012-02-11 17:48:49 +0000 |
commit | 09f6647aa37be99191263a20a98a5b992f62a3de (patch) | |
tree | d707ce79bd4ce474def7f92d048421c610913470 /OpenSim/Region/ClientStack | |
parent | UbitODE: replace 'taints' by 'changes' for avatars also. This provides better... (diff) | |
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scenepresence change! in standup() give avatar a physical actor after deciding the new position. This reduces a bit the odds of it being still coliding with object.
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