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authorJames J Greensky2009-09-30 17:30:28 -0700
committerMelanie2009-10-01 04:11:32 +0100
commit44776fea723774f0674881d69855af9657398d18 (patch)
tree272546e38e5a21bcddaf5446c9a7bc07878596b4 /OpenSim/Region/ClientStack
parentCreate j2k cache directory if it doesn't exist. The Meshmerizer needs it there. (diff)
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Fixing LLClientView memory leak
Fixing LLClientView memory leak by disposing of all timers utilized in LLClientView as they contain references to the callback method. This required the use of the Terminate and Close infrastructure that was already in place but was not being utilized.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs3
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs23
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs3
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs8
4 files changed, 29 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs
index 665c773..09edc94 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
40 /// Interface to a class that handles all the activity involved with maintaining the client circuit (handling acks, 40 /// Interface to a class that handles all the activity involved with maintaining the client circuit (handling acks,
41 /// resends, pings, etc.) 41 /// resends, pings, etc.)
42 /// </summary> 42 /// </summary>
43 public interface ILLPacketHandler 43 public interface ILLPacketHandler : IDisposable
44 { 44 {
45 event PacketStats OnPacketStats; 45 event PacketStats OnPacketStats;
46 event PacketDrop OnPacketDrop; 46 event PacketDrop OnPacketDrop;
@@ -70,7 +70,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
70 void OutPacket(Packet NewPack, 70 void OutPacket(Packet NewPack,
71 ThrottleOutPacketType throttlePacketType, Object id); 71 ThrottleOutPacketType throttlePacketType, Object id);
72 LLPacketQueue PacketQueue { get; } 72 LLPacketQueue PacketQueue { get; }
73 void Stop();
74 void Flush(); 73 void Flush();
75 void Clear(); 74 void Clear();
76 ClientInfo GetClientInfo(); 75 ClientInfo GetClientInfo();
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 9788f40..460f94e 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -633,6 +633,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
633 // of the client thread regardless of where Close() is called. 633 // of the client thread regardless of where Close() is called.
634 KillEndDone(); 634 KillEndDone();
635 } 635 }
636
637 Terminate();
636 } 638 }
637 639
638 /// <summary> 640 /// <summary>
@@ -737,16 +739,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
737 739
738 } 740 }
739 741
740 public void Terminate() 742 private void Terminate()
741 { 743 {
744 IsActive = false;
745
746 m_clientPingTimer.Close();
747 m_avatarTerseUpdateTimer.Close();
748 m_primTerseUpdateTimer.Close();
749 m_primFullUpdateTimer.Close();
750 m_textureRequestTimer.Close();
751
742 m_PacketHandler.OnPacketStats -= PopulateStats; 752 m_PacketHandler.OnPacketStats -= PopulateStats;
743 m_PacketHandler.Stop(); 753 m_PacketHandler.Dispose();
744 754
745 // wait for thread stoped 755 // wait for thread stoped
746 m_clientThread.Join(); 756 // m_clientThread.Join();
747 757
748 // delete circuit code 758 // delete circuit code
749 m_networkServer.CloseClient(this); 759 //m_networkServer.CloseClient(this);
750 } 760 }
751 761
752 #endregion 762 #endregion
@@ -876,6 +886,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
876 while (IsActive) 886 while (IsActive)
877 { 887 {
878 LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); 888 LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue();
889
890 if (nextPacket == null) {
891 m_log.DebugFormat("[CLIENT]: PacketQueue return null LLQueItem");
892 continue;
893 }
879 894
880 if (nextPacket.Incoming) 895 if (nextPacket.Incoming)
881 { 896 {
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
index eaf8f60..67ece75 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
@@ -176,9 +176,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
176 m_AckTimer.Start(); 176 m_AckTimer.Start();
177 } 177 }
178 178
179 public void Stop() 179 public void Dispose()
180 { 180 {
181 m_AckTimer.Stop(); 181 m_AckTimer.Stop();
182 m_AckTimer.Close();
182 183
183 m_PacketQueue.Enqueue(null); 184 m_PacketQueue.Enqueue(null);
184 m_PacketQueue.Close(); 185 m_PacketQueue.Close();
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
index 798c1e7..6dd0697 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs
@@ -39,7 +39,7 @@ using Timer=System.Timers.Timer;
39 39
40namespace OpenSim.Region.ClientStack.LindenUDP 40namespace OpenSim.Region.ClientStack.LindenUDP
41{ 41{
42 public class LLPacketQueue : IPullStatsProvider 42 public class LLPacketQueue : IPullStatsProvider, IDisposable
43 { 43 {
44 private static readonly ILog m_log 44 private static readonly ILog m_log
45 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 45 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -342,11 +342,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
342 342
343 public void Close() 343 public void Close()
344 { 344 {
345 Dispose();
346 }
347
348 public void Dispose()
349 {
345 Flush(); 350 Flush();
346 WipeClean(); // I'm sure there's a dirty joke in here somewhere. -AFrisby 351 WipeClean(); // I'm sure there's a dirty joke in here somewhere. -AFrisby
347 352
348 m_enabled = false; 353 m_enabled = false;
349 throttleTimer.Stop(); 354 throttleTimer.Stop();
355 throttleTimer.Close();
350 356
351 if (StatsManager.SimExtraStats != null) 357 if (StatsManager.SimExtraStats != null)
352 { 358 {