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author | John Hurliman | 2010-04-08 12:31:44 -0700 |
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committer | John Hurliman | 2010-04-08 12:31:44 -0700 |
commit | 3f6c4c150e3910e79ee3dc94f9304c16265512c0 (patch) | |
tree | ca83d44c56ab70535dfe04f068f5d0bfd1abb7da /OpenSim/Region/ClientStack | |
parent | * Fixing incorrect documentation for the continuation passing style IAssetSer... (diff) | |
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* Adds IAssetService.GetCached() to allow asset fetching from the local cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 516c23b..51ab281 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -11302,9 +11302,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11302 | 11302 | ||
11303 | m_groupPowers.Clear(); | 11303 | m_groupPowers.Clear(); |
11304 | 11304 | ||
11305 | for (int i = 0; i < GroupMembership.Length; i++) | 11305 | if (GroupMembership != null) |
11306 | { | 11306 | { |
11307 | m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers; | 11307 | for (int i = 0; i < GroupMembership.Length; i++) |
11308 | { | ||
11309 | m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers; | ||
11310 | } | ||
11308 | } | 11311 | } |
11309 | } | 11312 | } |
11310 | } | 11313 | } |