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author | Charles Krinke | 2007-12-17 16:39:11 +0000 |
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committer | Charles Krinke | 2007-12-17 16:39:11 +0000 |
commit | e7170496becbdcd79b6a40d37fb88e050173ebe2 (patch) | |
tree | 887f8c596c60c9c98438e4d87d8471f8640ed337 /OpenSim/Region/ClientStack/UDPServer.cs | |
parent | * Hack to make sim saving terrain more friendly to larger parcel selection mo... (diff) | |
download | opensim-SC-e7170496becbdcd79b6a40d37fb88e050173ebe2.zip opensim-SC-e7170496becbdcd79b6a40d37fb88e050173ebe2.tar.gz opensim-SC-e7170496becbdcd79b6a40d37fb88e050173ebe2.tar.bz2 opensim-SC-e7170496becbdcd79b6a40d37fb88e050173ebe2.tar.xz |
Thank you, Kiryu for a patch to fix out of sync error in UDP server
in the file UDPServer.cs. Submitted by Jeff Ames via Mantis#200
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 22 |
1 files changed, 7 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 2190fbf..55ef4a4 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -39,6 +39,7 @@ namespace OpenSim.Region.ClientStack | |||
39 | public class UDPServer : ClientStackNetworkHandler | 39 | public class UDPServer : ClientStackNetworkHandler |
40 | { | 40 | { |
41 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 41 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
42 | protected Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); | ||
42 | public Socket Server; | 43 | public Socket Server; |
43 | protected IPEndPoint ServerIncoming; | 44 | protected IPEndPoint ServerIncoming; |
44 | protected byte[] RecvBuffer = new byte[4096]; | 45 | protected byte[] RecvBuffer = new byte[4096]; |
@@ -176,6 +177,7 @@ namespace OpenSim.Region.ClientStack | |||
176 | { | 177 | { |
177 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; | 178 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; |
178 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 179 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); |
180 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); | ||
179 | 181 | ||
180 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass); | 182 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass); |
181 | } | 183 | } |
@@ -208,15 +210,7 @@ namespace OpenSim.Region.ClientStack | |||
208 | { | 210 | { |
209 | // find the endpoint for this circuit | 211 | // find the endpoint for this circuit |
210 | EndPoint sendto = null; | 212 | EndPoint sendto = null; |
211 | foreach (KeyValuePair<EndPoint, uint> p in clientCircuits) | 213 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) |
212 | { | ||
213 | if (p.Value == circuitcode) | ||
214 | { | ||
215 | sendto = p.Key; | ||
216 | break; | ||
217 | } | ||
218 | } | ||
219 | if (sendto != null) | ||
220 | { | 214 | { |
221 | //we found the endpoint so send the packet to it | 215 | //we found the endpoint so send the packet to it |
222 | Server.SendTo(buffer, size, flags, sendto); | 216 | Server.SendTo(buffer, size, flags, sendto); |
@@ -225,13 +219,11 @@ namespace OpenSim.Region.ClientStack | |||
225 | 219 | ||
226 | public virtual void RemoveClientCircuit(uint circuitcode) | 220 | public virtual void RemoveClientCircuit(uint circuitcode) |
227 | { | 221 | { |
228 | foreach (KeyValuePair<EndPoint, uint> p in clientCircuits) | 222 | EndPoint sendto = null; |
223 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) | ||
229 | { | 224 | { |
230 | if (p.Value == circuitcode) | 225 | clientCircuits.Remove(sendto); |
231 | { | 226 | clientCircuits_reverse.Remove(circuitcode); |
232 | clientCircuits.Remove(p.Key); | ||
233 | break; | ||
234 | } | ||
235 | } | 227 | } |
236 | } | 228 | } |
237 | } | 229 | } |