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authorJeff Ames2007-12-06 01:41:41 +0000
committerJeff Ames2007-12-06 01:41:41 +0000
commit4bde56457f574060c1aaaca8effba1f6fe00b6c7 (patch)
tree60c081be8f3d00da63940efd81ce88de6fe1f2a5 /OpenSim/Region/ClientStack/UDPServer.cs
parentSome refactoring of the RestObjectPoster (and related classes). (diff)
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removed some duplicate hard-coded port numbers. changed ports to uint.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/UDPServer.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs
index b0586a3..aaf7224 100644
--- a/OpenSim/Region/ClientStack/UDPServer.cs
+++ b/OpenSim/Region/ClientStack/UDPServer.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.ClientStack
49 protected PacketServer m_packetServer; 49 protected PacketServer m_packetServer;
50 protected ulong m_regionHandle; 50 protected ulong m_regionHandle;
51 51
52 protected int listenPort; 52 protected uint listenPort;
53 protected IScene m_localScene; 53 protected IScene m_localScene;
54 protected AssetCache m_assetCache; 54 protected AssetCache m_assetCache;
55 protected LogBase m_log; 55 protected LogBase m_log;
@@ -83,7 +83,7 @@ namespace OpenSim.Region.ClientStack
83 { 83 {
84 } 84 }
85 85
86 public UDPServer(int port, AssetCache assetCache, LogBase console, AgentCircuitManager authenticateClass) 86 public UDPServer(uint port, AssetCache assetCache, LogBase console, AgentCircuitManager authenticateClass)
87 { 87 {
88 listenPort = port; 88 listenPort = port;
89 m_assetCache = assetCache; 89 m_assetCache = assetCache;
@@ -180,9 +180,9 @@ namespace OpenSim.Region.ClientStack
180 180
181 public void ServerListener() 181 public void ServerListener()
182 { 182 {
183 m_log.Verbose("SERVER", "Opening UDP socket on " + listenPort); 183 m_log.Verbose("SERVER", "Opening UDP socket on " + listenPort.ToString());
184 184
185 ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); 185 ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) listenPort);
186 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 186 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
187 Server.Bind(ServerIncoming); 187 Server.Bind(ServerIncoming);
188 188