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author | Justin Clarke Casey | 2008-05-12 16:57:56 +0000 |
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committer | Justin Clarke Casey | 2008-05-12 16:57:56 +0000 |
commit | d3fb6039cad7b828dec8a1d7aef66aa10e6afdf2 (patch) | |
tree | c7e3a49e79878e4ea2958ee6ce188b2f0559be80 /OpenSim/Region/ClientStack/RegionApplicationBase.cs | |
parent | * Minor: Change 'delete region' message to region logout message (diff) | |
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* If a region running in grid mode fails to login to the grid service, startup will now terminate instead of carrying on (and thus burying the error message)
Diffstat (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 1dcab20..5e0e074 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -129,10 +129,6 @@ namespace OpenSim.Region.ClientStack | |||
129 | 129 | ||
130 | scene.LoadWorldMap(); | 130 | scene.LoadWorldMap(); |
131 | 131 | ||
132 | //moved to opensimMain as these have to happen after modules are initialised | ||
133 | // scene.CreateTerrainTexture(true); | ||
134 | // scene.RegisterRegionWithGrid(); | ||
135 | |||
136 | scene.PhysicsScene = GetPhysicsScene(); | 132 | scene.PhysicsScene = GetPhysicsScene(); |
137 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); | 133 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); |
138 | scene.PhysicsScene.SetWaterLevel(regionInfo.EstateSettings.waterHeight); | 134 | scene.PhysicsScene.SetWaterLevel(regionInfo.EstateSettings.waterHeight); |
@@ -171,4 +167,4 @@ namespace OpenSim.Region.ClientStack | |||
171 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, | 167 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, |
172 | AgentCircuitManager circuitManager); | 168 | AgentCircuitManager circuitManager); |
173 | } | 169 | } |
174 | } \ No newline at end of file | 170 | } |