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authorJustin Clark-Casey (justincc)2014-09-26 20:56:22 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:18:38 +0000
commit8d721451129a8f9de84157d83e4bc741c8c7684f (patch)
tree2c26ed9e1cca03aa9dee3330493065642d90c28b /OpenSim/Region/ClientStack/RegionApplicationBase.cs
parentImprove frame time stability by taking a few unnecessary repeated calculation... (diff)
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If Bullet is running on its own thread, use a reset event to control timing rather than a sleep.
In theory, there should be no difference between these mechanisms. However, on at least Mono 3.2.8 waiting via an event appears to be much more accurate.
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