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author | Sean Dague | 2008-04-10 13:53:06 +0000 |
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committer | Sean Dague | 2008-04-10 13:53:06 +0000 |
commit | c176caeb05c2264654b764e4d010561da60c24fc (patch) | |
tree | 87e0cab128ecaac57c5995df4cf5048185fe383f /OpenSim/Region/ClientStack/RegionApplicationBase.cs | |
parent | * Brings back map tile generation based on the terrain. The algorithm produc... (diff) | |
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moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious
use of out params.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/RegionApplicationBase.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 4dd58f2..e91cab5 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -149,8 +149,8 @@ namespace OpenSim.Region.ClientStack | |||
149 | 149 | ||
150 | if (masterAvatar != null) | 150 | if (masterAvatar != null) |
151 | { | 151 | { |
152 | m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.UUID.ToString() + "]"); | 152 | m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.Id.ToString() + "]"); |
153 | scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; | 153 | scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.Id; |
154 | } | 154 | } |
155 | else | 155 | else |
156 | { | 156 | { |