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author | Justin Clarke Casey | 2008-02-06 20:34:18 +0000 |
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committer | Justin Clarke Casey | 2008-02-06 20:34:18 +0000 |
commit | 548bbc97e5d6e2ffaa3068aa0847eaa6c401345d (patch) | |
tree | 193f5af76e8a680e6d4e566767033e2c6117bd44 /OpenSim/Region/ClientStack/PacketServer.cs | |
parent | pass 1 on getting colors back to the console (diff) | |
download | opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.zip opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.tar.gz opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.tar.bz2 opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.tar.xz |
* Chasing down memory leak where memory used by a client is not returned on client logout
* This code may or may not be on the right track, but I want to save my work so far.
Diffstat (limited to 'OpenSim/Region/ClientStack/PacketServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index 7e01adf..9608ce5 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -36,6 +36,9 @@ namespace OpenSim.Region.ClientStack | |||
36 | { | 36 | { |
37 | public class PacketServer | 37 | public class PacketServer |
38 | { | 38 | { |
39 | private static readonly log4net.ILog m_log | ||
40 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
39 | private ClientStackNetworkHandler m_networkHandler; | 42 | private ClientStackNetworkHandler m_networkHandler; |
40 | private IScene m_scene; | 43 | private IScene m_scene; |
41 | 44 | ||
@@ -132,8 +135,11 @@ namespace OpenSim.Region.ClientStack | |||
132 | 135 | ||
133 | public virtual void CloseClient(IClientAPI client) | 136 | public virtual void CloseClient(IClientAPI client) |
134 | { | 137 | { |
138 | //m_log.Info("PacketServer:CloseClient()"); | ||
139 | |||
135 | CloseCircuit(client.CircuitCode); | 140 | CloseCircuit(client.CircuitCode); |
136 | client.Close(false); | 141 | client.Close(false); |
142 | m_scene.ClientManager.Remove(client.CircuitCode); | ||
137 | } | 143 | } |
138 | } | 144 | } |
139 | } \ No newline at end of file | 145 | } |