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authorJeff Ames2008-02-05 19:44:27 +0000
committerJeff Ames2008-02-05 19:44:27 +0000
commit6ed5283bc06a62f38eb517e67b975832b603bf61 (patch)
treee5f635018789b73a99ddeca0883a68368fa5eece /OpenSim/Region/ClientStack/PacketQueue.cs
parentCut down on the number of packets sent during terraforming. Terraforming shou... (diff)
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Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/PacketQueue.cs10
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/PacketQueue.cs b/OpenSim/Region/ClientStack/PacketQueue.cs
index 685f91b..8b2a93a 100644
--- a/OpenSim/Region/ClientStack/PacketQueue.cs
+++ b/OpenSim/Region/ClientStack/PacketQueue.cs
@@ -37,6 +37,8 @@ namespace OpenSim.Region.ClientStack
37{ 37{
38 public class PacketQueue 38 public class PacketQueue
39 { 39 {
40 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
41
40 private bool m_enabled = true; 42 private bool m_enabled = true;
41 43
42 private BlockingQueue<QueItem> SendQueue; 44 private BlockingQueue<QueItem> SendQueue;
@@ -204,7 +206,7 @@ namespace OpenSim.Region.ClientStack
204 SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue()); 206 SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue());
205 } 207 }
206 } 208 }
207 // MainLog.Instance.Verbose("THROTTLE", "Processed " + throttleLoops + " packets"); 209 // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
208 } 210 }
209 } 211 }
210 212
@@ -253,7 +255,7 @@ namespace OpenSim.Region.ClientStack
253 lock (this) 255 lock (this)
254 { 256 {
255 ResetCounters(); 257 ResetCounters();
256 // MainLog.Instance.Verbose("THROTTLE", "Entering Throttle"); 258 // m_log.Info("[THROTTLE]: Entering Throttle");
257 while (TotalThrottle.UnderLimit() && PacketsWaiting() && 259 while (TotalThrottle.UnderLimit() && PacketsWaiting() &&
258 (throttleLoops <= MaxThrottleLoops)) 260 (throttleLoops <= MaxThrottleLoops))
259 { 261 {
@@ -316,7 +318,7 @@ namespace OpenSim.Region.ClientStack
316 AssetThrottle.Add(qpack.Packet.ToBytes().Length); 318 AssetThrottle.Add(qpack.Packet.ToBytes().Length);
317 } 319 }
318 } 320 }
319 // MainLog.Instance.Verbose("THROTTLE", "Processed " + throttleLoops + " packets"); 321 // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
320 } 322 }
321 } 323 }
322 324
@@ -426,7 +428,7 @@ namespace OpenSim.Region.ClientStack
426 428
427 tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; 429 tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset;
428 /* 430 /*
429 MainLog.Instance.Verbose("CLIENT", "Client AgentThrottle - Got throttle:resendbytes=" + tResend + 431 m_log.Info("[CLIENT]: Client AgentThrottle - Got throttle:resendbytes=" + tResend +
430 " landbytes=" + tLand + 432 " landbytes=" + tLand +
431 " windbytes=" + tWind + 433 " windbytes=" + tWind +
432 " cloudbytes=" + tCloud + 434 " cloudbytes=" + tCloud +