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author | lbsa71 | 2007-07-01 13:17:27 +0000 |
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committer | lbsa71 | 2007-07-01 13:17:27 +0000 |
commit | 5e805656db1215518a344d6d5364629a4997fd47 (patch) | |
tree | 2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | |
parent | * Project files fixed for OGS. (diff) | |
download | opensim-SC-5e805656db1215518a344d6d5364629a4997fd47.zip opensim-SC-5e805656db1215518a344d6d5364629a4997fd47.tar.gz opensim-SC-5e805656db1215518a344d6d5364629a4997fd47.tar.bz2 opensim-SC-5e805656db1215518a344d6d5364629a4997fd47.tar.xz |
Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build index 1c791d3..f76a4c8 100644 --- a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | |||
@@ -11,16 +11,16 @@ | |||
11 | <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ClientView.AgentAssetUpload.cs" /> | ||
15 | <include name="ClientStackNetworkHandler.cs" /> | 14 | <include name="ClientStackNetworkHandler.cs" /> |
16 | <include name="PacketServer.cs" /> | 15 | <include name="ClientView.AgentAssetUpload.cs" /> |
17 | <include name="UDPServer.cs" /> | ||
18 | <include name="ClientView.PacketHandlers.cs" /> | ||
19 | <include name="ClientView.API.cs" /> | 16 | <include name="ClientView.API.cs" /> |
17 | <include name="ClientView.cs" /> | ||
18 | <include name="ClientView.PacketHandlers.cs" /> | ||
20 | <include name="ClientView.ProcessPackets.cs" /> | 19 | <include name="ClientView.ProcessPackets.cs" /> |
21 | <include name="RegionApplicationBase.cs" /> | ||
22 | <include name="ClientViewBase.cs" /> | 20 | <include name="ClientViewBase.cs" /> |
23 | <include name="ClientView.cs" /> | 21 | <include name="PacketServer.cs" /> |
22 | <include name="RegionApplicationBase.cs" /> | ||
23 | <include name="UDPServer.cs" /> | ||
24 | <include name="Assets/InventoryCache.cs" /> | 24 | <include name="Assets/InventoryCache.cs" /> |
25 | </sources> | 25 | </sources> |
26 | <references basedir="${project::get-base-directory()}"> | 26 | <references basedir="${project::get-base-directory()}"> |