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authorlbsa712008-07-08 11:30:08 +0000
committerlbsa712008-07-08 11:30:08 +0000
commit6c13d684899acfd4a8b1d59aad5cdde096def58f (patch)
tree5ee570f1376497c94d53b959fd7a8f66eb932ea7 /OpenSim/Region/ClientStack/LindenUDP
parent* Ignored some bins (diff)
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* Changed casing of some archaic methods to conform with code standards
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 72de55a..7f21fc6 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2576,7 +2576,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2576 return false; 2576 return false;
2577 } 2577 }
2578 2578
2579 public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) 2579 public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID)
2580 { 2580 {
2581 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); 2581 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
2582 packet.AgentData.TransactionID = LLUUID.Random(); 2582 packet.AgentData.TransactionID = LLUUID.Random();
@@ -2608,7 +2608,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2608 this.OutPacket(packet, ThrottleOutPacketType.Task); 2608 this.OutPacket(packet, ThrottleOutPacketType.Task);
2609 } 2609 }
2610 2610
2611 public void sendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID) 2611 public void SendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID)
2612 { 2612 {
2613 RegionBanListItem[] bl = banlist.ToArray(); 2613 RegionBanListItem[] bl = banlist.ToArray();
2614 2614
@@ -2653,7 +2653,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2653 this.OutPacket(packet, ThrottleOutPacketType.Task); 2653 this.OutPacket(packet, ThrottleOutPacketType.Task);
2654 } 2654 }
2655 2655
2656 public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) 2656 public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
2657 { 2657 {
2658 RegionInfoPacket rinfopack = new RegionInfoPacket(); 2658 RegionInfoPacket rinfopack = new RegionInfoPacket();
2659 RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); 2659 RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock();
@@ -2681,7 +2681,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2681 this.OutPacket(rinfopack, ThrottleOutPacketType.Task); 2681 this.OutPacket(rinfopack, ThrottleOutPacketType.Task);
2682 } 2682 }
2683 2683
2684 public void sendEstateCovenantInformation() 2684 public void SendEstateCovenantInformation()
2685 { 2685 {
2686 EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); 2686 EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket();
2687 EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); 2687 EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock();
@@ -2694,7 +2694,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2694 this.OutPacket(einfopack, ThrottleOutPacketType.Task); 2694 this.OutPacket(einfopack, ThrottleOutPacketType.Task);
2695 } 2695 }
2696 2696
2697 public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) 2697 public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
2698 { 2698 {
2699 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); 2699 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
2700 packet.MethodData.Invoice = invoice; 2700 packet.MethodData.Invoice = invoice;
@@ -2730,7 +2730,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2730 2730
2731 #region Land Data Sending Methods 2731 #region Land Data Sending Methods
2732 2732
2733 public void sendLandParcelOverlay(byte[] data, int sequence_id) 2733 public void SendLandParcelOverlay(byte[] data, int sequence_id)
2734 { 2734 {
2735 2735
2736 ParcelOverlayPacket packet; 2736 ParcelOverlayPacket packet;
@@ -2741,7 +2741,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2741 this.OutPacket(packet, ThrottleOutPacketType.Task); 2741 this.OutPacket(packet, ThrottleOutPacketType.Task);
2742 } 2742 }
2743 2743
2744 public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) 2744 public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
2745 { 2745 {
2746 ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ParcelProperties); 2746 ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ParcelProperties);
2747 // TODO: don't create new blocks if recycling an old packet 2747 // TODO: don't create new blocks if recycling an old packet
@@ -2822,7 +2822,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2822 remote_client.OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task); 2822 remote_client.OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task);
2823 } 2823 }
2824 2824
2825 public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) 2825 public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID)
2826 { 2826 {
2827 ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); 2827 ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply);
2828 replyPacket.Data.AgentID = this.AgentId; 2828 replyPacket.Data.AgentID = this.AgentId;
@@ -2844,7 +2844,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2844 this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); 2844 this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task);
2845 } 2845 }
2846 2846
2847 public void sendForceClientSelectObjects(List<uint> ObjectIDs) 2847 public void SendForceClientSelectObjects(List<uint> ObjectIDs)
2848 { 2848 {
2849 bool firstCall = true; 2849 bool firstCall = true;
2850 int MAX_OBJECTS_PER_PACKET = 251; 2850 int MAX_OBJECTS_PER_PACKET = 251;
@@ -2884,7 +2884,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2884 } 2884 }
2885 } 2885 }
2886 2886
2887 public void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) 2887 public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount)
2888 { 2888 {
2889 int notifyCount = ownersAndCount.Count; 2889 int notifyCount = ownersAndCount.Count;
2890 ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); 2890 ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply);