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author | mingchen | 2008-05-06 18:29:58 +0000 |
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committer | mingchen | 2008-05-06 18:29:58 +0000 |
commit | d8e02d9e5c6776099f9b5a1904a678fa2cf34841 (patch) | |
tree | 5fe33c13787c89b72153f35d5c9b6b816fc823e5 /OpenSim/Region/ClientStack/LindenUDP | |
parent | added nhibernate examples (diff) | |
download | opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.zip opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.tar.gz opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.tar.bz2 opensim-SC-d8e02d9e5c6776099f9b5a1904a678fa2cf34841.tar.xz |
*LLClientView is now pushed the EstateSettings instead of pulling it from the scene...more to standards
*LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 122 |
1 files changed, 60 insertions, 62 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 58d9e90..85992b2 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -822,42 +822,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
822 | /// | 822 | /// |
823 | /// </summary> | 823 | /// </summary> |
824 | /// <param name="regionInfo"></param> | 824 | /// <param name="regionInfo"></param> |
825 | public void SendRegionHandshake(RegionInfo regionInfo) | 825 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) |
826 | { | 826 | { |
827 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | 827 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); |
828 | 828 | ||
829 | bool estatemanager = false; | 829 | handshake.RegionInfo.BillableFactor = args.billableFactor; |
830 | LLUUID[] EstateManagers = regionInfo.EstateSettings.estateManagers; | 830 | handshake.RegionInfo.IsEstateManager = args.isEstateManager; |
831 | for (int i = 0; i < EstateManagers.Length; i++) | 831 | handshake.RegionInfo.TerrainHeightRange00 = args.terrainHeightRange0; |
832 | { | 832 | handshake.RegionInfo.TerrainHeightRange01 = args.terrainHeightRange1; |
833 | if (EstateManagers[i] == AgentId) | 833 | handshake.RegionInfo.TerrainHeightRange10 = args.terrainHeightRange2; |
834 | estatemanager = true; | 834 | handshake.RegionInfo.TerrainHeightRange11 = args.terrainHeightRange3; |
835 | } | 835 | handshake.RegionInfo.TerrainStartHeight00 = args.terrainStartHeight0; |
836 | 836 | handshake.RegionInfo.TerrainStartHeight01 = args.terrainStartHeight1; | |
837 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; | 837 | handshake.RegionInfo.TerrainStartHeight10 = args.terrainStartHeight2; |
838 | handshake.RegionInfo.IsEstateManager = estatemanager; | 838 | handshake.RegionInfo.TerrainStartHeight11 = args.terrainStartHeight3; |
839 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.EstateSettings.terrainHeightRange0; | 839 | handshake.RegionInfo.SimAccess = args.simAccess; |
840 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.EstateSettings.terrainHeightRange1; | 840 | handshake.RegionInfo.WaterHeight = args.waterHeight; |
841 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.EstateSettings.terrainHeightRange2; | 841 | |
842 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.EstateSettings.terrainHeightRange3; | 842 | handshake.RegionInfo.RegionFlags = args.regionFlags; |
843 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.EstateSettings.terrainStartHeight0; | 843 | handshake.RegionInfo.SimName = Helpers.StringToField(args.regionName); |
844 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.EstateSettings.terrainStartHeight1; | 844 | handshake.RegionInfo.SimOwner = args.SimOwner; |
845 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.EstateSettings.terrainStartHeight2; | 845 | handshake.RegionInfo.TerrainBase0 = args.terrainBase0; |
846 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.EstateSettings.terrainStartHeight3; | 846 | handshake.RegionInfo.TerrainBase1 = args.terrainBase1; |
847 | handshake.RegionInfo.SimAccess = (byte)regionInfo.EstateSettings.simAccess; | 847 | handshake.RegionInfo.TerrainBase2 = args.terrainBase2; |
848 | handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; | 848 | handshake.RegionInfo.TerrainBase3 = args.terrainBase3; |
849 | 849 | handshake.RegionInfo.TerrainDetail0 = args.terrainDetail0; | |
850 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.EstateSettings.regionFlags; | 850 | handshake.RegionInfo.TerrainDetail1 = args.terrainDetail1; |
851 | handshake.RegionInfo.SimName = Helpers.StringToField(regionInfo.RegionName); | 851 | handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; |
852 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | 852 | handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; |
853 | handshake.RegionInfo.TerrainBase0 = regionInfo.EstateSettings.terrainBase0; | ||
854 | handshake.RegionInfo.TerrainBase1 = regionInfo.EstateSettings.terrainBase1; | ||
855 | handshake.RegionInfo.TerrainBase2 = regionInfo.EstateSettings.terrainBase2; | ||
856 | handshake.RegionInfo.TerrainBase3 = regionInfo.EstateSettings.terrainBase3; | ||
857 | handshake.RegionInfo.TerrainDetail0 = regionInfo.EstateSettings.terrainDetail0; | ||
858 | handshake.RegionInfo.TerrainDetail1 = regionInfo.EstateSettings.terrainDetail1; | ||
859 | handshake.RegionInfo.TerrainDetail2 = regionInfo.EstateSettings.terrainDetail2; | ||
860 | handshake.RegionInfo.TerrainDetail3 = regionInfo.EstateSettings.terrainDetail3; | ||
861 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | 853 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? |
862 | 854 | ||
863 | OutPacket(handshake, ThrottleOutPacketType.Task); | 855 | OutPacket(handshake, ThrottleOutPacketType.Task); |
@@ -2179,7 +2171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2179 | return false; | 2171 | return false; |
2180 | } | 2172 | } |
2181 | 2173 | ||
2182 | public void sendEstateManagersList(LLUUID invoice) | 2174 | public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) |
2183 | { | 2175 | { |
2184 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2176 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2185 | packet.AgentData.TransactionID = LLUUID.Random(); | 2177 | packet.AgentData.TransactionID = LLUUID.Random(); |
@@ -2188,8 +2180,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2188 | packet.MethodData.Invoice = invoice; | 2180 | packet.MethodData.Invoice = invoice; |
2189 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | 2181 | packet.MethodData.Method = Helpers.StringToField("setaccess"); |
2190 | 2182 | ||
2191 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; | ||
2192 | |||
2193 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; | 2183 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; |
2194 | 2184 | ||
2195 | for (int i = 0; i < (6 + EstateManagers.Length); i++) | 2185 | for (int i = 0; i < (6 + EstateManagers.Length); i++) |
@@ -2198,7 +2188,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2198 | } | 2188 | } |
2199 | int j = 0; | 2189 | int j = 0; |
2200 | 2190 | ||
2201 | returnblock[j].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); j++; | 2191 | returnblock[j].Parameter = Helpers.StringToField(estateID.ToString()); j++; |
2202 | returnblock[j].Parameter = Helpers.StringToField(((int)Constants.EstateAccessCodex.EstateManagers).ToString()); j++; | 2192 | returnblock[j].Parameter = Helpers.StringToField(((int)Constants.EstateAccessCodex.EstateManagers).ToString()); j++; |
2203 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2193 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; |
2204 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2194 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; |
@@ -2213,29 +2203,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2213 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2203 | this.OutPacket(packet, ThrottleOutPacketType.Task); |
2214 | } | 2204 | } |
2215 | 2205 | ||
2216 | public void sendRegionInfoToEstateMenu() | 2206 | public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) |
2217 | { | 2207 | { |
2218 | RegionInfoPacket rinfopack = new RegionInfoPacket(); | 2208 | RegionInfoPacket rinfopack = new RegionInfoPacket(); |
2219 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); | 2209 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); |
2220 | rinfopack.AgentData.AgentID = this.AgentId; | 2210 | rinfopack.AgentData.AgentID = this.AgentId; |
2221 | rinfopack.AgentData.SessionID = this.SessionId; | 2211 | rinfopack.AgentData.SessionID = this.SessionId; |
2222 | rinfoblk.BillableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; | 2212 | rinfoblk.BillableFactor =args.billableFactor; |
2223 | rinfoblk.EstateID = m_scene.RegionInfo.EstateSettings.estateID; | 2213 | rinfoblk.EstateID = args.estateID; |
2224 | rinfoblk.MaxAgents = m_scene.RegionInfo.EstateSettings.maxAgents; | 2214 | rinfoblk.MaxAgents = args.maxAgents; |
2225 | rinfoblk.ObjectBonusFactor = m_scene.RegionInfo.EstateSettings.objectBonusFactor; | 2215 | rinfoblk.ObjectBonusFactor =args.objectBonusFactor; |
2226 | rinfoblk.ParentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; | 2216 | rinfoblk.ParentEstateID = args.parentEstateID; |
2227 | rinfoblk.PricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; | 2217 | rinfoblk.PricePerMeter = args.pricePerMeter; |
2228 | rinfoblk.RedirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; | 2218 | rinfoblk.RedirectGridX = args.redirectGridX; |
2229 | rinfoblk.RedirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; | 2219 | rinfoblk.RedirectGridY = args.redirectGridY; |
2230 | rinfoblk.RegionFlags = (uint)(m_scene.RegionInfo.EstateSettings.regionFlags); | 2220 | rinfoblk.RegionFlags = args.regionFlags; |
2231 | rinfoblk.SimAccess = (byte)m_scene.RegionInfo.EstateSettings.simAccess; | 2221 | rinfoblk.SimAccess = args.simAccess; |
2232 | rinfoblk.SunHour = m_scene.RegionInfo.EstateSettings.sunHour; | 2222 | rinfoblk.SunHour = args.sunHour; |
2233 | rinfoblk.TerrainLowerLimit = m_scene.RegionInfo.EstateSettings.terrainLowerLimit; | 2223 | rinfoblk.TerrainLowerLimit = args.terrainLowerLimit; |
2234 | rinfoblk.TerrainRaiseLimit = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit; | 2224 | rinfoblk.TerrainRaiseLimit = args.terrainRaiseLimit; |
2235 | rinfoblk.UseEstateSun = !m_scene.RegionInfo.EstateSettings.useFixedSun; | 2225 | rinfoblk.UseEstateSun = args.useEstateSun; |
2236 | rinfoblk.WaterHeight = m_scene.RegionInfo.EstateSettings.waterHeight; | 2226 | rinfoblk.WaterHeight = args.waterHeight; |
2237 | rinfoblk.SimName = Helpers.StringToField(m_scene.RegionInfo.RegionName); | 2227 | rinfoblk.SimName = Helpers.StringToField(args.simName); |
2238 | 2228 | ||
2229 | |||
2239 | rinfopack.RegionInfo = rinfoblk; | 2230 | rinfopack.RegionInfo = rinfoblk; |
2240 | 2231 | ||
2241 | this.OutPacket(rinfopack, ThrottleOutPacketType.Task); | 2232 | this.OutPacket(rinfopack, ThrottleOutPacketType.Task); |
@@ -2254,7 +2245,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2254 | this.OutPacket(einfopack, ThrottleOutPacketType.Task); | 2245 | this.OutPacket(einfopack, ThrottleOutPacketType.Task); |
2255 | } | 2246 | } |
2256 | 2247 | ||
2257 | public void sendDetailedEstateData(LLUUID invoice) | 2248 | public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID) |
2258 | { | 2249 | { |
2259 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2250 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2260 | packet.MethodData.Invoice = invoice; | 2251 | packet.MethodData.Invoice = invoice; |
@@ -2268,9 +2259,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2268 | } | 2259 | } |
2269 | 2260 | ||
2270 | //Sending Estate Settings | 2261 | //Sending Estate Settings |
2271 | returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateName); | 2262 | returnblock[0].Parameter = Helpers.StringToField(estateName); |
2272 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | 2263 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); |
2273 | returnblock[2].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); | 2264 | returnblock[2].Parameter = Helpers.StringToField(estateID.ToString()); |
2274 | 2265 | ||
2275 | // TODO: Resolve Magic numbers here | 2266 | // TODO: Resolve Magic numbers here |
2276 | returnblock[3].Parameter = Helpers.StringToField("269516800"); | 2267 | returnblock[3].Parameter = Helpers.StringToField("269516800"); |
@@ -2289,8 +2280,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2289 | #endregion | 2280 | #endregion |
2290 | 2281 | ||
2291 | #region Land Data Sending Methods | 2282 | #region Land Data Sending Methods |
2292 | 2283 | public void sendLandParcelOverlay(byte[] data, int sequence_id) | |
2293 | public void sendLandProperties(IClientAPI remote_client,int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity) | 2284 | { |
2285 | |||
2286 | ParcelOverlayPacket packet; | ||
2287 | packet = (ParcelOverlayPacket)PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); | ||
2288 | packet.ParcelData.Data = data; | ||
2289 | packet.ParcelData.SequenceID = sequence_id; | ||
2290 | this.OutPacket(packet, ThrottleOutPacketType.Task); | ||
2291 | } | ||
2292 | public void sendLandProperties(IClientAPI remote_client,int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags) | ||
2294 | { | 2293 | { |
2295 | ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties); | 2294 | ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties); |
2296 | // TODO: don't create new blocks if recycling an old packet | 2295 | // TODO: don't create new blocks if recycling an old packet |
@@ -2334,12 +2333,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2334 | updatePacket.ParcelData.OwnerID = landData.ownerID; | 2333 | updatePacket.ParcelData.OwnerID = landData.ownerID; |
2335 | updatePacket.ParcelData.OwnerPrims = landData.ownerPrims; | 2334 | updatePacket.ParcelData.OwnerPrims = landData.ownerPrims; |
2336 | updatePacket.ParcelData.ParcelFlags = landData.landFlags; | 2335 | updatePacket.ParcelData.ParcelFlags = landData.landFlags; |
2337 | updatePacket.ParcelData.ParcelPrimBonus = m_scene.RegionInfo.EstateSettings.objectBonusFactor; | 2336 | updatePacket.ParcelData.ParcelPrimBonus = simObjectBonusFactor; |
2338 | updatePacket.ParcelData.PassHours = landData.passHours; | 2337 | updatePacket.ParcelData.PassHours = landData.passHours; |
2339 | updatePacket.ParcelData.PassPrice = landData.passPrice; | 2338 | updatePacket.ParcelData.PassPrice = landData.passPrice; |
2340 | updatePacket.ParcelData.PublicCount = 0; //unemplemented | 2339 | updatePacket.ParcelData.PublicCount = 0; //unemplemented |
2341 | 2340 | ||
2342 | uint regionFlags = (uint) m_scene.RegionInfo.EstateSettings.regionFlags; | ||
2343 | updatePacket.ParcelData.RegionDenyAnonymous = ((regionFlags & (uint) Simulator.RegionFlags.DenyAnonymous) > | 2341 | updatePacket.ParcelData.RegionDenyAnonymous = ((regionFlags & (uint) Simulator.RegionFlags.DenyAnonymous) > |
2344 | 0); | 2342 | 0); |
2345 | updatePacket.ParcelData.RegionDenyIdentified = ((regionFlags & (uint) Simulator.RegionFlags.DenyIdentified) > | 2343 | updatePacket.ParcelData.RegionDenyIdentified = ((regionFlags & (uint) Simulator.RegionFlags.DenyIdentified) > |