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authorJohn Hurliman2009-10-21 17:02:55 -0700
committerJohn Hurliman2009-10-21 17:02:55 -0700
commit4e04f6b3a5a875c7d8820c679bcbcdcfba1227bf (patch)
tree945740c616461327a5378365d1fa37b5ca9790ab /OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs
parentMerged master into prioritization (diff)
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* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and upped it to 30ms
* Removed the unused PacketSent() function * Switched UnackedPacketCollection from a SortedDictionary to a Dictionary now that the sorting is no longer needed. Big performance improvement for ResendUnacked()
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs9
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs b/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs
index d16837d..552cc4a 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/OpenSimUDPBase.cs
@@ -45,13 +45,6 @@ namespace OpenMetaverse
45 /// </summary> 45 /// </summary>
46 /// <param name="buffer">Incoming packet buffer</param> 46 /// <param name="buffer">Incoming packet buffer</param>
47 protected abstract void PacketReceived(UDPPacketBuffer buffer); 47 protected abstract void PacketReceived(UDPPacketBuffer buffer);
48
49 /// <summary>
50 /// This method is called when an outgoing packet is sent
51 /// </summary>
52 /// <param name="buffer">Outgoing packet buffer</param>
53 /// <param name="bytesSent">Number of bytes written to the wire</param>
54 protected abstract void PacketSent(UDPPacketBuffer buffer, int bytesSent);
55 48
56 /// <summary>UDP port to bind to in server mode</summary> 49 /// <summary>UDP port to bind to in server mode</summary>
57 protected int m_udpPort; 50 protected int m_udpPort;
@@ -279,8 +272,6 @@ namespace OpenMetaverse
279 { 272 {
280 UDPPacketBuffer buf = (UDPPacketBuffer)result.AsyncState; 273 UDPPacketBuffer buf = (UDPPacketBuffer)result.AsyncState;
281 int bytesSent = m_udpSocket.EndSendTo(result); 274 int bytesSent = m_udpSocket.EndSendTo(result);
282
283 PacketSent(buf, bytesSent);
284 } 275 }
285 catch (SocketException) { } 276 catch (SocketException) { }
286 catch (ObjectDisposedException) { } 277 catch (ObjectDisposedException) { }