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authorMelanie2009-11-28 09:26:00 +0000
committerMelanie2009-11-28 09:26:00 +0000
commitd3e7a5293310651ea8adf28327e1cb9840bcf9d7 (patch)
tree044fde70d244eecd8c1344eb973aa8d6e86e249b /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parentReset update flag when a SOG is deleted. This fixes llDie(); (diff)
parentAdd some conditionals to references to the WorldComm module, so that the (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 98bb4f7..85961b9 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -138,6 +138,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
138 /// whether or not to sleep</summary> 138 /// whether or not to sleep</summary>
139 private bool m_packetSent; 139 private bool m_packetSent;
140 140
141 /// <summary>Environment.TickCount of the last time that packet stats were reported to the scene</summary>
142 private int m_elapsedMSSinceLastStatReport = 0;
141 /// <summary>Environment.TickCount of the last time the outgoing packet handler executed</summary> 143 /// <summary>Environment.TickCount of the last time the outgoing packet handler executed</summary>
142 private int m_tickLastOutgoingPacketHandler; 144 private int m_tickLastOutgoingPacketHandler;
143 /// <summary>Keeps track of the number of elapsed milliseconds since the last time the outgoing packet handler looped</summary> 145 /// <summary>Keeps track of the number of elapsed milliseconds since the last time the outgoing packet handler looped</summary>
@@ -246,6 +248,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
246 // Start the packet processing threads 248 // Start the packet processing threads
247 Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 249 Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
248 Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 250 Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
251 m_elapsedMSSinceLastStatReport = Environment.TickCount;
249 } 252 }
250 253
251 public new void Stop() 254 public new void Stop()
@@ -737,6 +740,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
737 // We don't need to do anything else with ping checks 740 // We don't need to do anything else with ping checks
738 StartPingCheckPacket startPing = (StartPingCheckPacket)packet; 741 StartPingCheckPacket startPing = (StartPingCheckPacket)packet;
739 CompletePing(udpClient, startPing.PingID.PingID); 742 CompletePing(udpClient, startPing.PingID.PingID);
743
744 if ((Environment.TickCount - m_elapsedMSSinceLastStatReport) >= 3000)
745 {
746 udpClient.SendPacketStats();
747 m_elapsedMSSinceLastStatReport = Environment.TickCount;
748 }
740 return; 749 return;
741 } 750 }
742 else if (packet.Type == PacketType.CompletePingCheck) 751 else if (packet.Type == PacketType.CompletePingCheck)