aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
diff options
context:
space:
mode:
authorDr Scofield2008-05-23 10:24:26 +0000
committerDr Scofield2008-05-23 10:24:26 +0000
commitbf23e5d66cf091d310c660877380f3727d0b0234 (patch)
tree79126b3d3a900d47cae0bf6a59f19de22a0faada /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parentThank you kindly, Melanie, for: (diff)
downloadopensim-SC-bf23e5d66cf091d310c660877380f3727d0b0234.zip
opensim-SC-bf23e5d66cf091d310c660877380f3727d0b0234.tar.gz
opensim-SC-bf23e5d66cf091d310c660877380f3727d0b0234.tar.bz2
opensim-SC-bf23e5d66cf091d310c660877380f3727d0b0234.tar.xz
i've refactored the ChatModule into two modules: ChatModule and IRCBridgeModule.
ChatModule is now only doing in-world chat. IRCBridgeModule is only doing, well, bridging chat to/from IRC. Both modules are now using a new OnChatFromWorld event handler (which Scene.PacketHandler is feeding for chat from in-world instead of going via the Interface method). This refactoring will allow us to easily add other bridge modules (e.g., an XMPP bridge module). there is still a bug in IRCBridgeModule (inherited from the old ChatModule) where FindClientRegion does not really find the client region...
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
0 files changed, 0 insertions, 0 deletions