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author | John Hurliman | 2009-10-08 21:51:53 -0700 |
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committer | John Hurliman | 2009-10-08 21:51:53 -0700 |
commit | 56a27c37d3e84495988e423be7b52007cea595cc (patch) | |
tree | 8452b3cfbf82e00f4188a1eefadc502b042a06e3 /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |
parent | Fear the lockless LLUDP implementation! (diff) | |
download | opensim-SC-56a27c37d3e84495988e423be7b52007cea595cc.zip opensim-SC-56a27c37d3e84495988e423be7b52007cea595cc.tar.gz opensim-SC-56a27c37d3e84495988e423be7b52007cea595cc.tar.bz2 opensim-SC-56a27c37d3e84495988e423be7b52007cea595cc.tar.xz |
Simplified LLUDPClientCollection from three collections down to one. This will prevent any potential problems from inconsistency between the internal collections
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 46 |
1 files changed, 16 insertions, 30 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 1e6927f..a6aa048 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -181,22 +181,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
181 | return x == m_location; | 181 | return x == m_location; |
182 | } | 182 | } |
183 | 183 | ||
184 | public void RemoveClient(IClientAPI client) | 184 | public void RemoveClient(LLUDPClient udpClient) |
185 | { | 185 | { |
186 | m_scene.ClientManager.Remove(client.CircuitCode); | 186 | m_log.Debug("[LLUDPSERVER]: Removing LLUDPClient for " + udpClient.ClientAPI.Name); |
187 | client.Close(false); | ||
188 | 187 | ||
189 | LLUDPClient udpClient; | 188 | m_scene.ClientManager.Remove(udpClient.CircuitCode); |
190 | if (clients.TryGetValue(client.AgentId, out udpClient)) | 189 | udpClient.ClientAPI.Close(false); |
191 | { | 190 | udpClient.Shutdown(); |
192 | m_log.Debug("[LLUDPSERVER]: Removing LLUDPClient for " + client.Name); | 191 | clients.Remove(udpClient.RemoteEndPoint); |
193 | udpClient.Shutdown(); | ||
194 | clients.Remove(client.AgentId, udpClient.RemoteEndPoint); | ||
195 | } | ||
196 | else | ||
197 | { | ||
198 | m_log.Warn("[LLUDPSERVER]: Failed to remove LLUDPClient for " + client.Name); | ||
199 | } | ||
200 | } | 192 | } |
201 | 193 | ||
202 | public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting) | 194 | public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting) |
@@ -230,15 +222,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
230 | } | 222 | } |
231 | } | 223 | } |
232 | 224 | ||
233 | public void SendPacket(UUID agentID, Packet packet, ThrottleOutPacketType category, bool allowSplitting) | ||
234 | { | ||
235 | LLUDPClient client; | ||
236 | if (clients.TryGetValue(agentID, out client)) | ||
237 | SendPacket(client, packet, category, allowSplitting); | ||
238 | else | ||
239 | m_log.Warn("[LLUDPSERVER]: Attempted to send a packet to unknown agentID " + agentID); | ||
240 | } | ||
241 | |||
242 | public void SendPacket(LLUDPClient client, Packet packet, ThrottleOutPacketType category, bool allowSplitting) | 225 | public void SendPacket(LLUDPClient client, Packet packet, ThrottleOutPacketType category, bool allowSplitting) |
243 | { | 226 | { |
244 | // CoarseLocationUpdate packets cannot be split in an automated way | 227 | // CoarseLocationUpdate packets cannot be split in an automated way |
@@ -391,7 +374,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
391 | { | 374 | { |
392 | m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + client.ClientAPI.Name); | 375 | m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + client.ClientAPI.Name); |
393 | 376 | ||
394 | RemoveClient(client.ClientAPI); | 377 | RemoveClient(client); |
395 | return; | 378 | return; |
396 | } | 379 | } |
397 | } | 380 | } |
@@ -647,23 +630,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
647 | private void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo) | 630 | private void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo) |
648 | { | 631 | { |
649 | // Create the LLUDPClient | 632 | // Create the LLUDPClient |
650 | LLUDPClient client = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint); | 633 | LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint); |
651 | 634 | ||
652 | // Create the LLClientView | 635 | // Create the LLClientView |
653 | LLClientView clientApi = new LLClientView(remoteEndPoint, m_scene, this, client, sessionInfo, agentID, sessionID, circuitCode); | 636 | LLClientView clientApi = new LLClientView(remoteEndPoint, m_scene, this, udpClient, sessionInfo, agentID, sessionID, circuitCode); |
654 | clientApi.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; | 637 | clientApi.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; |
655 | clientApi.OnLogout += LogoutHandler; | 638 | clientApi.OnLogout += LogoutHandler; |
656 | clientApi.OnConnectionClosed += RemoveClient; | 639 | clientApi.OnConnectionClosed += |
640 | delegate(IClientAPI client) | ||
641 | { if (client is LLClientView) RemoveClient(((LLClientView)client).UDPClient); }; | ||
657 | 642 | ||
658 | // Start the IClientAPI | 643 | // Start the IClientAPI |
659 | m_scene.ClientManager.Add(circuitCode, clientApi); | 644 | m_scene.ClientManager.Add(circuitCode, clientApi); |
660 | clientApi.Start(); | 645 | clientApi.Start(); |
661 | 646 | ||
662 | // Give LLUDPClient a reference to IClientAPI | 647 | // Give LLUDPClient a reference to IClientAPI |
663 | client.ClientAPI = clientApi; | 648 | udpClient.ClientAPI = clientApi; |
664 | 649 | ||
665 | // Add the new client to our list of tracked clients | 650 | // Add the new client to our list of tracked clients |
666 | clients.Add(agentID, client.RemoteEndPoint, client); | 651 | clients.Add(udpClient.RemoteEndPoint, udpClient); |
667 | } | 652 | } |
668 | 653 | ||
669 | private void AcknowledgePacket(LLUDPClient client, uint ack, int currentTime, bool fromResend) | 654 | private void AcknowledgePacket(LLUDPClient client, uint ack, int currentTime, bool fromResend) |
@@ -798,7 +783,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
798 | private void LogoutHandler(IClientAPI client) | 783 | private void LogoutHandler(IClientAPI client) |
799 | { | 784 | { |
800 | client.SendLogoutPacket(); | 785 | client.SendLogoutPacket(); |
801 | RemoveClient(client); | 786 | if (client is LLClientView) |
787 | RemoveClient(((LLClientView)client).UDPClient); | ||
802 | } | 788 | } |
803 | } | 789 | } |
804 | } | 790 | } |