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authorJohn Hurliman2010-09-16 17:31:24 -0700
committerJohn Hurliman2010-09-16 17:31:24 -0700
commit5321e0e69f5813b03748155193b0833f28c532ec (patch)
treec51d4cc760056928e97a56b09b170259b0b9e5fd /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parentChanged SceneObjectGroup to store parts with the fast and thread-safe MapAndA... (diff)
parentFix build break by replacing Items.LockItemsForWrite() with lock (Items) {} (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 56e8c9b..cb298fd 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -500,6 +500,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
500 // FIXME: Implement? 500 // FIXME: Implement?
501 } 501 }
502 502
503 /// <summary>
504 /// Actually send a packet to a client.
505 /// </summary>
506 /// <param name="outgoingPacket"></param>
503 internal void SendPacketFinal(OutgoingPacket outgoingPacket) 507 internal void SendPacketFinal(OutgoingPacket outgoingPacket)
504 { 508 {
505 UDPPacketBuffer buffer = outgoingPacket.Buffer; 509 UDPPacketBuffer buffer = outgoingPacket.Buffer;