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author | Justin Clarke Casey | 2008-11-05 19:23:59 +0000 |
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committer | Justin Clarke Casey | 2008-11-05 19:23:59 +0000 |
commit | fc36d7fdf2bf012e6ac60f62875a4a5973af4970 (patch) | |
tree | 460b98adcd43e3983ab32f82518a2b5ee1d9577c /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |
parent | Moved a couple of more configuration fields to ConfigSettings (diff) | |
download | opensim-SC-fc36d7fdf2bf012e6ac60f62875a4a5973af4970.zip opensim-SC-fc36d7fdf2bf012e6ac60f62875a4a5973af4970.tar.gz opensim-SC-fc36d7fdf2bf012e6ac60f62875a4a5973af4970.tar.bz2 opensim-SC-fc36d7fdf2bf012e6ac60f62875a4a5973af4970.tar.xz |
* Set default client throttle multiplier to 2 (old value was effectively 8). See OpenSim.ini.example for details as to what this means
* Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality
* This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change
* Value may be further tuned
* Removed temporary decals since the multipler setting will stick around now
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 1779d54..f777e0e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -149,7 +149,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
149 | AssetCache assetCache, AgentCircuitManager circuitManager) | 149 | AssetCache assetCache, AgentCircuitManager circuitManager) |
150 | { | 150 | { |
151 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 151 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
152 | userSettings.ClientThrottleMultipler = 8; | 152 | userSettings.ClientThrottleMultipler = 2; // default. TODO: Should be a constant somewhere |
153 | 153 | ||
154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; | 154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; |
155 | 155 | ||