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authorJohn Hurliman2009-10-20 18:19:17 -0700
committerJohn Hurliman2009-10-20 18:19:17 -0700
commit45dc4e0a5442d1d03f7387164070145386a9b4e1 (patch)
tree59d7ee9829ae7a1a5909d6b7b4f51304fa54e0c4 /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
parent* Removed the unused m_agentUpdates collection and some extra work that was b... (diff)
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* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the case where no scripting engine is enabled
* Added TokenBucket.cs to OpenSim, with some fixes for setting a more accurate MaxBurst value and getting a more accurate Content value (by Drip()ing each get)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 80ef95e..952d147 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -39,6 +39,8 @@ using OpenSim.Framework.Statistics;
39using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
40using OpenMetaverse; 40using OpenMetaverse;
41 41
42using TokenBucket = OpenSim.Region.ClientStack.LindenUDP.TokenBucket;
43
42namespace OpenSim.Region.ClientStack.LindenUDP 44namespace OpenSim.Region.ClientStack.LindenUDP
43{ 45{
44 /// <summary> 46 /// <summary>