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author | Diva Canto | 2010-01-29 18:59:41 -0800 |
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committer | Diva Canto | 2010-01-29 18:59:41 -0800 |
commit | 5001f61c08fea2ebfcb2590be69073d04d129d70 (patch) | |
tree | 08a0470b0b566f814209bfb803fbcc0959333bcd /OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |
parent | Works for grid login. (diff) | |
download | opensim-SC-5001f61c08fea2ebfcb2590be69073d04d129d70.zip opensim-SC-5001f61c08fea2ebfcb2590be69073d04d129d70.tar.gz opensim-SC-5001f61c08fea2ebfcb2590be69073d04d129d70.tar.bz2 opensim-SC-5001f61c08fea2ebfcb2590be69073d04d129d70.tar.xz |
* HGGridConnector is no longer necessary.
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 3c4fa72..2d956fa 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -919,7 +919,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
919 | // Remove this client from the scene | 919 | // Remove this client from the scene |
920 | IClientAPI client; | 920 | IClientAPI client; |
921 | if (m_scene.TryGetClient(udpClient.AgentID, out client)) | 921 | if (m_scene.TryGetClient(udpClient.AgentID, out client)) |
922 | { | ||
923 | client.IsLoggingOut = true; | ||
922 | client.Close(); | 924 | client.Close(); |
925 | } | ||
923 | } | 926 | } |
924 | 927 | ||
925 | private void IncomingPacketHandler() | 928 | private void IncomingPacketHandler() |