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authorJustin Clarke Casey2008-09-07 03:22:33 +0000
committerJustin Clarke Casey2008-09-07 03:22:33 +0000
commit78f831ef5220907e4d50422a5422063921062cf8 (patch)
tree6efd3ce92be0a0594dc14cfe18f888d050391702 /OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
parent* minor: just minor doc and tidy up (diff)
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* minor: Clean up of logging messages to make following the client login process easier
* documentation
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs42
1 files changed, 34 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
index 07d3c45..c36a238 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
@@ -70,17 +70,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP
70 m_scene.ClientManager.InPacket(circuitCode, packet); 70 m_scene.ClientManager.InPacket(circuitCode, packet);
71 } 71 }
72 72
73 protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, 73 /// <summary>
74 ClientManager clientManager, IScene scene, AssetCache assetCache, 74 /// Create a new client circuit
75 LLPacketServer packServer, AgentCircuitManager authenSessions, 75 /// </summary>
76 UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) 76 /// <param name="remoteEP"></param>
77 /// <param name="initialcirpack"></param>
78 /// <param name="clientManager"></param>
79 /// <param name="scene"></param>
80 /// <param name="assetCache"></param>
81 /// <param name="packServer"></param>
82 /// <param name="authenSessions"></param>
83 /// <param name="agentId"></param>
84 /// <param name="sessionId"></param>
85 /// <param name="circuitCode"></param>
86 /// <param name="proxyEP"></param>
87 /// <returns></returns>
88 protected virtual IClientAPI CreateNewCircuit(EndPoint remoteEP, UseCircuitCodePacket initialcirpack,
89 ClientManager clientManager, IScene scene, AssetCache assetCache,
90 LLPacketServer packServer, AgentCircuitManager authenSessions,
91 UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP)
77 { 92 {
78 return 93 return
79 new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); 94 new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP);
80 } 95 }
81 96
97 /// <summary>
98 /// Add a new client circuit
99 /// </summary>
100 /// <param name="epSender"></param>
101 /// <param name="useCircuit"></param>
102 /// <param name="assetCache"></param>
103 /// <param name="circuitManager"></param>
104 /// <param name="proxyEP"></param>
105 /// <returns>
106 /// true if a new circuit was created, false if a circuit with the given circuit code already existed
107 /// </returns>
82 public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, 108 public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache,
83 AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP) 109 AgentCircuitManager circuitManager, EndPoint proxyEP)
84 { 110 {
85 IClientAPI newuser; 111 IClientAPI newuser;
86 112
@@ -90,9 +116,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
90 } 116 }
91 else 117 else
92 { 118 {
93 newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this, 119 newuser = CreateNewCircuit(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this,
94 authenticateSessionsClass, useCircuit.CircuitCode.ID, 120 circuitManager, useCircuit.CircuitCode.ID,
95 useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP); 121 useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP);
96 122
97 m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser); 123 m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser);
98 124