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authorJustin Clarke Casey2009-01-12 19:37:56 +0000
committerJustin Clarke Casey2009-01-12 19:37:56 +0000
commitade107f04f42f448d0a7b34ae552cf54c3bf4f7e (patch)
tree3a3ca6b6104dd3f37e7596ebc27aa72d91c784d2 /OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
parentFix some C#3.0-isms that broke build in Mono 1.2.6 and MSVC# 2005. (diff)
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* Separate starting a client thread into a separate Start() method (which matches the existing Stop() and Restart() methods)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
index 9f8383c..2b52220 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
@@ -160,6 +160,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
160 newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; 160 newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler;
161 newuser.OnLogout += LogoutHandler; 161 newuser.OnLogout += LogoutHandler;
162 newuser.OnConnectionClosed += CloseClient; 162 newuser.OnConnectionClosed += CloseClient;
163
164 newuser.Start();
163 165
164 return true; 166 return true;
165 } 167 }