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authorSean Dague2009-02-09 21:47:55 +0000
committerSean Dague2009-02-09 21:47:55 +0000
commit8088802c218d7eb4a47018b5b3bb70e7463a03b1 (patch)
treeac22b97c3dce09a91bae18b5840f8654813dcfc8 /OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
parentThank you kindly, TLaukkan (Tommil) for a patch that: (diff)
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From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
index 2b52220..a42ae04 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
90 /// <param name="proxyEP"></param> 90 /// <param name="proxyEP"></param>
91 /// <returns></returns> 91 /// <returns></returns>
92 protected virtual IClientAPI CreateNewCircuit( 92 protected virtual IClientAPI CreateNewCircuit(
93 EndPoint remoteEP, IScene scene, AssetCache assetCache, 93 EndPoint remoteEP, IScene scene, IAssetCache assetCache,
94 LLPacketServer packServer, AuthenticateResponse sessionInfo, 94 LLPacketServer packServer, AuthenticateResponse sessionInfo,
95 UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) 95 UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP)
96 { 96 {
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
134 /// true if a new circuit was created, false if a circuit with the given circuit code already existed 134 /// true if a new circuit was created, false if a circuit with the given circuit code already existed
135 /// </returns> 135 /// </returns>
136 public virtual bool AddNewClient( 136 public virtual bool AddNewClient(
137 EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, 137 EndPoint epSender, UseCircuitCodePacket useCircuit, IAssetCache assetCache,
138 AuthenticateResponse sessionInfo, EndPoint proxyEP) 138 AuthenticateResponse sessionInfo, EndPoint proxyEP)
139 { 139 {
140 IClientAPI newuser; 140 IClientAPI newuser;