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authorJohn Hurliman2009-10-18 02:00:42 -0700
committerJohn Hurliman2009-10-18 02:00:42 -0700
commitb4526a5a6d170e04655990c8edb8e355156a2061 (patch)
tree457cc8535e9213f6003545a0363f325b9ef9e90b /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
parent* Committing Nini.dll with the patch from #3773 applied (diff)
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* Big performance increase in loading prims from the region database with MySQL
* Handle the AgentFOV packet * Bypass queuing and throttles for ping checks to make ping times more closely match network latency * Only track reliable bytes in LLUDPCLient.BytesSinceLastACK
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs24
1 files changed, 14 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 2773a5e..b93e905 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -295,6 +295,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
295 public event MuteListRequest OnMuteListRequest; 295 public event MuteListRequest OnMuteListRequest;
296 public event AvatarInterestUpdate OnAvatarInterestUpdate; 296 public event AvatarInterestUpdate OnAvatarInterestUpdate;
297 public event PlacesQuery OnPlacesQuery; 297 public event PlacesQuery OnPlacesQuery;
298 public event AgentFOV OnAgentFOV;
298 299
299 #endregion Events 300 #endregion Events
300 301
@@ -346,6 +347,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
346 protected ulong m_activeGroupPowers; 347 protected ulong m_activeGroupPowers;
347 protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>(); 348 protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>();
348 protected int m_terrainCheckerCount; 349 protected int m_terrainCheckerCount;
350 protected uint m_agentFOVCounter;
349 351
350 // These numbers are guesses at a decent tradeoff between responsiveness 352 // These numbers are guesses at a decent tradeoff between responsiveness
351 // of the interest list and throughput. Lower is more responsive, higher 353 // of the interest list and throughput. Lower is more responsive, higher
@@ -8871,19 +8873,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8871 8873
8872 #endregion 8874 #endregion
8873 8875
8876 case PacketType.AgentFOV:
8877 AgentFOVPacket fovPacket = (AgentFOVPacket)Pack;
8874 8878
8875 #region unimplemented handlers 8879 if (fovPacket.FOVBlock.GenCounter > m_agentFOVCounter)
8876 8880 {
8877 case PacketType.StartPingCheck: 8881 m_agentFOVCounter = fovPacket.FOVBlock.GenCounter;
8878 StartPingCheckPacket pingStart = (StartPingCheckPacket)Pack; 8882 AgentFOV handlerAgentFOV = OnAgentFOV;
8879 CompletePingCheckPacket pingComplete = new CompletePingCheckPacket(); 8883 if (handlerAgentFOV != null)
8880 pingComplete.PingID.PingID = pingStart.PingID.PingID; 8884 {
8881 m_udpServer.SendPacket(m_udpClient, pingComplete, ThrottleOutPacketType.Unknown, false); 8885 handlerAgentFOV(this, fovPacket.FOVBlock.VerticalAngle);
8886 }
8887 }
8882 break; 8888 break;
8883 8889
8884 case PacketType.CompletePingCheck: 8890 #region unimplemented handlers
8885 // TODO: Do stats tracking or something with these?
8886 break;
8887 8891
8888 case PacketType.ViewerStats: 8892 case PacketType.ViewerStats:
8889 // TODO: handle this packet 8893 // TODO: handle this packet