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authorMelanie Thielker2008-09-25 05:13:44 +0000
committerMelanie Thielker2008-09-25 05:13:44 +0000
commitf3c8963c86dbc969541ede80ae37eb59d26b7809 (patch)
treeff1e5cea74e9d5c2b73c476320a7bddf11d93766 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
parentMantis#2123. Thank you kindly, Idb for a patch that solves: (diff)
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Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index f1dc20e..983e1a9 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -502,7 +502,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
502 // horribly tangly. Hopefully it should be possible to greatly simplify it. 502 // horribly tangly. Hopefully it should be possible to greatly simplify it.
503 if (shutdownCircuit) 503 if (shutdownCircuit)
504 { 504 {
505 OnConnectionClosed(this); 505 if (OnConnectionClosed != null)
506 OnConnectionClosed(this);
506 } 507 }
507 else 508 else
508 { 509 {