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author | Melanie Thielker | 2009-02-19 03:09:56 +0000 |
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committer | Melanie Thielker | 2009-02-19 03:09:56 +0000 |
commit | 863556f2cc545c56599aab9d28373aa4ed83288d (patch) | |
tree | 37ede97ac7497333690dfa23e9a1033bfaab59a6 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |
parent | Mantis#3188. Thank you kindly, BlueWall, for a patch that: (diff) | |
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Thank you, Snowdrop, for a patch that makes the callback ID parameter
usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3565e5a..34ad0f1 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -2062,7 +2062,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2062 | } | 2062 | } |
2063 | 2063 | ||
2064 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> | 2064 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> |
2065 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) | 2065 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId) |
2066 | { | 2066 | { |
2067 | const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 2067 | const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; |
2068 | 2068 | ||
@@ -2088,6 +2088,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2088 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; | 2088 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; |
2089 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; | 2089 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; |
2090 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; | 2090 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; |
2091 | InventoryReply.InventoryData[0].CallbackID = callbackId; | ||
2091 | 2092 | ||
2092 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; | 2093 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; |
2093 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; | 2094 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; |