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authorMelanie2010-09-17 03:49:30 +0100
committerMelanie2010-09-17 03:49:30 +0100
commit7df438323576603344442e1350ed593e797ae3ae (patch)
tree2de03b8eaf5de93ba3305b0af8ae2616f9440d15 /OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
parentRevert "* Changed 11 calls for session info to the more optimized API method" (diff)
parentRevert "* Changed 11 calls for session info to the more optimized API method" (diff)
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Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch. Don't use this version, it has a ghost avatar issue. Next push will fix it.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 0f1a1ca..dca1346 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1533,7 +1533,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1533 lock (m_entityUpdates.SyncRoot) 1533 lock (m_entityUpdates.SyncRoot)
1534 { 1534 {
1535 m_killRecord.Add(localID); 1535 m_killRecord.Add(localID);
1536 OutPacket(kill, ThrottleOutPacketType.State); 1536
1537 // The throttle queue used here must match that being used for updates. Otherwise, there is a
1538 // chance that a kill packet put on a separate queue will be sent to the client before an existing
1539 // update packet on another queue. Receiving updates after kills results in unowned and undeletable
1540 // scene objects in a viewer until that viewer is relogged in.
1541 OutPacket(kill, ThrottleOutPacketType.Task);
1537 } 1542 }
1538 } 1543 }
1539 } 1544 }