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authorMic Bowman2011-08-29 09:55:34 -0700
committerMic Bowman2011-08-29 09:55:34 -0700
commit648866b59761cfbd76e2bd267011c935812770d0 (patch)
tree4ff1227fb7fbe684b42deabd07de5831ae6497da /OpenSim/Region/ClientStack/Linden
parentBulletSim: add mesh representation. Use meshes for static objects and switch ... (diff)
parentMove GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... (diff)
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Merge branch 'master' into bulletsim
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs10
2 files changed, 8 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
index 8189518..c07fc73 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
@@ -330,7 +330,7 @@ namespace OpenSim.Region.ClientStack.Linden
330 grp.AbsolutePosition = obj.Position; 330 grp.AbsolutePosition = obj.Position;
331 prim.RotationOffset = obj.Rotation; 331 prim.RotationOffset = obj.Rotation;
332 332
333 grp.RootPart.IsAttachment = false; 333 grp.IsAttachment = false;
334 // Required for linking 334 // Required for linking
335 grp.RootPart.UpdateFlag = 0; 335 grp.RootPart.UpdateFlag = 0;
336 336
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index f71871e..dc9a6ed 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -4756,7 +4756,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4756 { 4756 {
4757 SceneObjectPart part = (SceneObjectPart)entity; 4757 SceneObjectPart part = (SceneObjectPart)entity;
4758 4758
4759 attachPoint = part.AttachmentPoint; 4759 if (part.ParentGroup != null)
4760 attachPoint = part.ParentGroup.AttachmentPoint;
4761 else
4762 attachPoint = 0;
4763
4760 collisionPlane = Vector4.Zero; 4764 collisionPlane = Vector4.Zero;
4761 position = part.RelativePosition; 4765 position = part.RelativePosition;
4762 velocity = part.Velocity; 4766 velocity = part.Velocity;
@@ -4913,10 +4917,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4913 //update.JointType = 0; 4917 //update.JointType = 0;
4914 update.Material = data.Material; 4918 update.Material = data.Material;
4915 update.MediaURL = Utils.EmptyBytes; // FIXME: Support this in OpenSim 4919 update.MediaURL = Utils.EmptyBytes; // FIXME: Support this in OpenSim
4916 if (data.IsAttachment) 4920 if (data.ParentGroup != null && data.ParentGroup.IsAttachment)
4917 { 4921 {
4918 update.NameValue = Util.StringToBytes256("AttachItemID STRING RW SV " + data.FromItemID); 4922 update.NameValue = Util.StringToBytes256("AttachItemID STRING RW SV " + data.FromItemID);
4919 update.State = (byte)((data.AttachmentPoint % 16) * 16 + (data.AttachmentPoint / 16)); 4923 update.State = (byte)((data.ParentGroup.AttachmentPoint % 16) * 16 + (data.ParentGroup.AttachmentPoint / 16));
4920 } 4924 }
4921 else 4925 else
4922 { 4926 {