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authorUbitUmarov2016-11-05 23:56:55 +0000
committerUbitUmarov2016-11-05 23:56:55 +0000
commit6bc76860d185ba6296f268373ccfea6375fff611 (patch)
treec39a51b9cd411a198be1f93fbc96a4bab0260241 /OpenSim/Region/ClientStack/Linden/UDP
parentsome types may already be native in MOD_Api ConvertFromLSL (diff)
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avoid a null ref, few changes to udp updates send
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs32
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs30
2 files changed, 15 insertions, 47 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 17e4400..276b367 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -4632,28 +4632,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4632 4632
4633 void HandleQueueEmpty(ThrottleOutPacketTypeFlags categories) 4633 void HandleQueueEmpty(ThrottleOutPacketTypeFlags categories)
4634 { 4634 {
4635// if (!m_udpServer.IsRunningOutbound)
4636// return;
4637
4638 if ((categories & ThrottleOutPacketTypeFlags.Task) != 0) 4635 if ((categories & ThrottleOutPacketTypeFlags.Task) != 0)
4639 { 4636 {
4640// if (!m_udpServer.IsRunningOutbound)
4641// return;
4642/*
4643 if (m_maxUpdates == 0 || m_LastQueueFill == 0)
4644 {
4645 m_maxUpdates = m_udpServer.PrimUpdatesPerCallback;
4646 }
4647 else
4648 {
4649 if (Util.EnvironmentTickCountSubtract(m_LastQueueFill) < 200)
4650 m_maxUpdates += 5;
4651 else
4652 m_maxUpdates = m_maxUpdates >> 1;
4653 }
4654 m_maxUpdates = Util.Clamp<Int32>(m_maxUpdates,10,500);
4655 m_LastQueueFill = Util.EnvironmentTickCount();
4656*/
4657 int maxUpdateBytes = m_udpClient.GetCatBytesCanSend(ThrottleOutPacketType.Task, 30); 4637 int maxUpdateBytes = m_udpClient.GetCatBytesCanSend(ThrottleOutPacketType.Task, 30);
4658 4638
4659 if (m_entityUpdates.Count > 0) 4639 if (m_entityUpdates.Count > 0)
@@ -4669,23 +4649,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4669 4649
4670 internal bool HandleHasUpdates(ThrottleOutPacketTypeFlags categories) 4650 internal bool HandleHasUpdates(ThrottleOutPacketTypeFlags categories)
4671 { 4651 {
4672 bool hasUpdates = false;
4673
4674 if ((categories & ThrottleOutPacketTypeFlags.Task) != 0) 4652 if ((categories & ThrottleOutPacketTypeFlags.Task) != 0)
4675 { 4653 {
4676 if (m_entityUpdates.Count > 0) 4654 if (m_entityUpdates.Count > 0)
4677 hasUpdates = true; 4655 return true;
4678 else if (m_entityProps.Count > 0) 4656 if (m_entityProps.Count > 0)
4679 hasUpdates = true; 4657 return true;
4680 } 4658 }
4681 4659
4682 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0) 4660 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0)
4683 { 4661 {
4684 if (ImageManager.HasUpdates()) 4662 if (ImageManager.HasUpdates())
4685 hasUpdates = true; 4663 return true;
4686 } 4664 }
4687 4665
4688 return hasUpdates; 4666 return false;
4689 } 4667 }
4690 4668
4691 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) 4669 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index 4e68a9b..246f003 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -166,7 +166,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
166 /// <summary>Total number of sent packets that we have reported to the OnPacketStats event(s)</summary> 166 /// <summary>Total number of sent packets that we have reported to the OnPacketStats event(s)</summary>
167 private int m_packetsSentReported; 167 private int m_packetsSentReported;
168 /// <summary>Holds the Environment.TickCount value of when the next OnQueueEmpty can be fired</summary> 168 /// <summary>Holds the Environment.TickCount value of when the next OnQueueEmpty can be fired</summary>
169 private int m_nextOnQueueEmpty = 1; 169 private double m_nextOnQueueEmpty = 0;
170 170
171 /// <summary>Throttle bucket for this agent's connection</summary> 171 /// <summary>Throttle bucket for this agent's connection</summary>
172 private readonly AdaptiveTokenBucket m_throttleClient; 172 private readonly AdaptiveTokenBucket m_throttleClient;
@@ -771,7 +771,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
771 RTO = Math.Min(RTO * 2, m_maxRTO); 771 RTO = Math.Min(RTO * 2, m_maxRTO);
772 } 772 }
773 773
774 const int MIN_CALLBACK_MS = 20; 774 const double MIN_CALLBACK_MS = 20.0;
775 private bool m_isQueueEmptyRunning;
775 776
776 /// <summary> 777 /// <summary>
777 /// Does an early check to see if this queue empty callback is already 778 /// Does an early check to see if this queue empty callback is already
@@ -782,35 +783,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
782 { 783 {
783 if (!m_isQueueEmptyRunning) 784 if (!m_isQueueEmptyRunning)
784 { 785 {
785 int start = Environment.TickCount & Int32.MaxValue; 786 if (!HasUpdates(categories))
787 return;
786 788
789 double start = Util.GetTimeStampMS();
787 if (start < m_nextOnQueueEmpty) 790 if (start < m_nextOnQueueEmpty)
788 return; 791 return;
789 792
790 m_isQueueEmptyRunning = true; 793 m_isQueueEmptyRunning = true;
791
792 m_nextOnQueueEmpty = start + MIN_CALLBACK_MS; 794 m_nextOnQueueEmpty = start + MIN_CALLBACK_MS;
793 if (m_nextOnQueueEmpty == 0)
794 m_nextOnQueueEmpty = 1;
795 795
796 if (HasUpdates(categories)) 796 // Asynchronously run the callback
797 { 797 if (m_udpServer.OqrEngine.IsRunning)
798 if (!m_udpServer.OqrEngine.IsRunning) 798 m_udpServer.OqrEngine.QueueJob(AgentID.ToString(), () => FireQueueEmpty(categories));
799 {
800 // Asynchronously run the callback
801 Util.FireAndForget(FireQueueEmpty, categories, "LLUDPClient.BeginFireQueueEmpty");
802 }
803 else
804 {
805 m_udpServer.OqrEngine.QueueJob(AgentID.ToString(), () => FireQueueEmpty(categories));
806 }
807 }
808 else 799 else
809 m_isQueueEmptyRunning = false; 800 Util.FireAndForget(FireQueueEmpty, categories, "LLUDPClient.BeginFireQueueEmpty");
810 } 801 }
811 } 802 }
812 803
813 private bool m_isQueueEmptyRunning;
814 804
815 805
816 /// <summary> 806 /// <summary>